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Messages - darka

#2
AI Scripts / Re: Back to AIs
July 20, 2010, 10:04:39 AM
#3
SC2 Tools / Re: Cracked SC2.exe and MapEditor
July 18, 2010, 10:41:59 AM
Already notice too.

Andy.galaxy seems to be the Terran Commander. (in campaign I presume)
They also add different strategy for Terrans.
Their transport function is really good.

@vernam7 can you release a new build with custom A.I support. (retail and beta version will be good)
It's so boring changing A.I file directly in patch.sc2data
#4
SC2 Tools / Re: Cracked SC2.exe and MapEditor
July 18, 2010, 10:14:18 AM
We always working on A.I, I am download retail version and wait to by-pass installation.
We need to get new natives rules for tanscoding.
I have already try Blizzard A.I in very hard mode and insane. (Good switch script but strategy sux)
There is a lot new function implemented. Still wait for new A.I.
#5
@vernam7

Could be good, you release new Blizzard A.I core to start convertion.
I'm ok with you, take care with Blizzard policies.

Thx
#8
Yeah this version was released to verify if opening can be add in strategy A.I.
After lot of feedback, (thx to Shadow) strategys are now ready.
This version  haven't counter unit for the moment. Final version will get all in one.
#9
wait my friend, good thing incoming.
#10
Thx for advice.
I will add baneling in mix next build.
#11
A.I depends from Blizzard galaxy code. I am not as good as PT for code instruction.
I learn this code with Strategy A.I. Some people ask me to work on GreenTea who had a better core.
After I worked during 1 week-end to understand the script and start opening.
Finally, I was accustomed to this script and working with PT is well.
Now, we are trying to improve this A.I together and have good idea to do it.
I hope we can realise it.
#12
Ok, I will change it.
#13
like it's name, it's for largest map go in sc2 nibbit to find someone).
Ps, it's not mine: it's ptanhkoa core. Thx to him.

There is last build with some fix:
Normal:
http://www.mediafire.com/?tntnytzxytj
Large:
http://www.mediafire.com/?nqjymw2dzzk
Have Fun.
#14
@lotb

Thx for your support, Green Tea core is based on maphack. (A.I see whole the map)
With this infos, A.I can choose to attack if enought units or expand.
Can make counter with units infos (like vs armored make units own armored, air counter or others ...)
On this point, we work on core to improve it because of some bug already found, issue too.
Now the problem is not why, but how to fix it. A.I depend from Blizzard code too.
We cannot create things that doesn't exist or we need find a way to answer it.
#15
Hi  everyone,

Here is lastest build of DarkTea 0.47b:

Normal:

http://www.mediafire.com/?yqozvoqanjm

Large map:

http://www.mediafire.com/?yqyuxjkoynz

Changelog:

Terrans:

Dark Fallen:  3 barracks switch mechplay
Dark Jessica: Marauder/Tank
Dark I-Robot: Hellion/Siege Tank/Thor (mechplay)
Dark Zatic: M&M ball
Dark R2-D2: TurboReaper / Tank Rush
Dark C3-6PO: TurboReaper/Basnhee Rush
Dark Jinro: Marine/Marrauder/Thors
Dark qxc: Marauder/Tank/Thor
Mass Marine + Marauder + Fast Banshee + Battlecruiser

Protoss:

Dark ZeeRaX: Immortal Rush + Zealot + Stalker + Sentry + High Templars
Dark mTwNaNi: Zealot+Immortal+Void-Ray
Dark HasuObs: Zealot+Stalker+Immortal+Colossus
Dark Dragonfood: Mass Zealot + Stalker + Sentry + High Templars + Phoenix + Void-Ray
Dark Zlex: Mass Zealot + Stalker + Sentry + High Templars + Phoenix + Carrier
Dark orb: Dark-Templars Rush
Dark mTwTaker: Zealot+Stalker+Sentry+HighTemplars+Archon
Dark Nazgul: Immortal Rush + Zealot + Stalker + Sentry + High Templars
Dark Whitera: Stalker+Immortal+Void-Ray

Zerg:

15 Hatch (Roach + Hydra)
15 Hatch (Zergling + Mutas + Roach)
Dark Lalush: Roach+Hydra+Ultralisk
Dark Orly: Zergling+Roach+Hydra+Ultralisk
Dark Gas Speed: Zergling+Mutas+Roash+Broodlord
Dark Dimaga: Zergling+Baneling+Hydra+Roach+Ultralisk
Dark Idra: Mass Hydra+Ultralisk
Dark Ultralisk: Zergling+Hyra+FastUltralisk

All Terrans got Ghost module: if player enemy = protoss = building ghost at tech_level 3
module Command Center Upgrade (upgrade to orbitalcommand or planet fortress)
Some divert units (harass with hellion for example)

Give our feedbacks :D

HAVE FUN