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Topics - Frosty3k

#1
I'm learning how to program at the moment, and I was interested in trying to code these maps and some AI for a learning experience.  Does anyone have any tips that they could share?  Or does anybody know how to actually code in such a way that the SC2 Beta would understand?
I took a look at those enhanced terran and zerg AI scripts, and it looked like C++ (at least when skimming through it).  But how did those programmers know that programming like that is what is required by the compiler inside sc2?

Is there a list of syntax keywords in an mpq file or something?