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Messages - BoBoStariaN

#1
General Discussion / Re: Terran smokers -- WHY?
March 05, 2010, 03:24:06 AM
one day, a curious Zealot picks up a pack of cigs from a marine's corpse, and decides it will be awesome to try out the goody human always put into their mouths, so, 5seconds later, the zealot dies due to serious lung cancer......

now, the human race just founds a way to eliminate Protoss,

it is totally random
#2
..... :-X I think I get it
#3
General Discussion / Re: Just bought Starcraft 2
March 04, 2010, 05:45:29 PM
hey, bro, don't feed those money hungry bastards, wont ya
#4
Jeus christ, i don't wanna discuss, so, stfu, i just wanna say thank you to yall ;)
#5
AI Discussion / Re: reapers pwn protoss
March 02, 2010, 10:20:29 PM
wait? what?
#6
I hope the team can get some rest..it's a shame I have little knowledge on programing
#7
hi, what do you mean by meaningful AIs, is it better that the Ai5.0 or equal?
#8
AI Scripts / Re: A.I. V5.0
March 01, 2010, 02:35:30 AM
ok, some feedbacks, hope it helps

I play against all three races, first of all, I want to clear one thing out, I am not a SC pro, but I play SC uncontinously for almost 10 years, so I think I know the basics pretty well.

1) against P as T. on the map oasis, I rush reaper, then I just keep jumping on the P's base, h&R, the AI is smart enough to rush his zealots back to protect its probes, but sadly it clearly doesn't micro his zealots since my reapers are much faster, I kite its 10 zealots with 2 reapers, killed them all with a little micro ( as the AI's zealots slowly being chew away, the AI doesn't retreat or enforce, it lets the zealots chasing me in circles), another problem is after I killed all his zealots I start using my reapers to damage its buildings, the AI sends his probes trying to kill my reapers....what a brave brave dude.....you get the idea.. :)

2) against Z with P&T on oasis , the Z is very smart, it nuisances me with doggies after I have my first marine, expands fairly quickly(not as fast as some pro players may like, but hey, it still a huge improvement.) but all the Ai builds is doggies, roaches, and rarely hys, I encounter some challenges against Z since he builds his army quitely fast, but after I found out that the AI has no counter to sky units, I win easily. ( :) sad Z......

3) against T, the T feels alright, I only play T for two times, improve a lot but still easy.

hope it helps, thanks for the 5.0
#9
AI Discussion / Re: DISCUSS AI v 4.0
February 28, 2010, 04:56:25 PM
I hope I can help just a bit, thanx for the team's effort to make it possible for us to experience Sc2.

ok, I play as T, and AI is T also, on Losttemple, I think on that specific map, T is the only possible race, since I play that map for 4 times.

the AI owns me at early stage, I am very surprised that it improves so much, I thought I was going to lose that game, because the AI wiped my army two times, but here was the funny part.

after he killed one of my three bases, he stoped advancing, instead he kept sending vikings to my base, and it was not like he sent in an army of vikings trying to destroy my main base, Ai just sent in one or two vikings at a time, after about 50 waves(60 vikings or so), I had 5 thors, and about 40 marines, then I marched into the AI's base and found out it had nothing left.

so, the AI doesnt know how to take advantage of the situation even though it totally pawns early game.

The AI doesn't know how to build his army, because throughout the whole game, the AI only builds 4 kinds of units, basic marines, the new unit in barrack(not the reaper, the one shots missles), tanks, and vikings, nothing else.

the AI keeps sending in vikings...........

Ok, i hope my feedback helps, you guys are awesome,.