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Messages - Valkirie

#1
Support / Re: [All Launchers] - File not found.
April 02, 2010, 07:22:23 AM
Click on details please.
#2
Support / Re: Valkirie 0.28 - Start Locations
April 02, 2010, 06:35:35 AM
Quote from: Artanis186 on April 02, 2010, 05:42:16 AM
Yup, all the update did was add a greedy little Donate button at the bottom left... (but maybe that was already there, idk). I'm not donating to something that makes promises of fixes on multiple occasions and doesn't deliver.

Changelog 0.28
- Minimap preview fixed.
- New way of getting AppData folder (Should fix a lot of bugs).
- "The file xxx already exists" error fixed.


As you can see the only remaining bug is the minimap points one. I made some test localy:

- WinXP SP3: Working
- WinXP SP2: Working
- Win7 : Working

Both try was on differents computer with differents materials, so far, i don't know why it bug on some computers. ATI ? NVIDIA ? DIRECTX ? NET FRAMEWORK ? VBREDIST ?
#3
Quote from: pistolfied on April 01, 2010, 07:40:53 PM


Keep on getting this error every time i try to start it without any way around it :|

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.Security.SecurityException: Exception from HRESULT: 0x800A0046 (CTL_E_PERMISSIONDENIED)
   at Microsoft.VisualBasic.CompilerServices.LateBinding.LateGet(Object o, Type objType, String name, Object[] args, String[] paramnames, Boolean[] CopyBack)
   at Microsoft.VisualBasic.CompilerServices.NewLateBinding.LateGet(Object Instance, Type Type, String MemberName, Object[] Arguments, String[] ArgumentNames, Type[] TypeArguments, Boolean[] CopyBack)
   at WindowsApplication1.Main.AIDifficulty(String ai)
   at WindowsApplication1.Main.btn_Play_Click()
   at WindowsApplication1.Main._Lambda$__2(Object a0, EventArgs a1)
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ButtonBase.WndProc(Message& m)
   at System.Windows.Forms.Button.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
The Zone of the assembly that failed was:
MyComputer


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4200 (NetFxQFE.050727-4200)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
    Assembly Version: 0.28.0.0
    Win32 Version: 0.28.0.0
    CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/Starcraft%20II%20-%20Beta%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
    Assembly Version: 8.0.0.0
    Win32 Version: 8.0.50727.4016 (NetFxQFE.050727-4000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Accessibility
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
MagickNet
    Assembly Version: 1.0.0.3
    Win32 Version:
    CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/MagickNet.DLL
----------------------------------------
msvcm80
    Assembly Version: 8.0.50727.4053
    Win32 Version: 8.00.50727.4053
    CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4053_none_d08d7da0442a985d/msvcm80.dll
----------------------------------------
MpqLib
    Assembly Version: 1.0.3329.41510
    Win32 Version:
    CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/MpqLib.DLL
----------------------------------------
msvcm90
    Assembly Version: 9.0.30729.4148
    Win32 Version: 9.00.30729.4148
    CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.4148_none_5090ab56bcba71c2/msvcm90.dll
----------------------------------------
System.Configuration
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.



CTL_E_PERMISSIONDENIED
Start it as administrator ?
#5
Minimap preview fixed.
#6
Will work on get things fixed asap. Toonight I hope, if I have some free times.
0.28beta (use carefully).
#7
Quote from: Kakaru on March 28, 2010, 04:22:43 PM
Updating my original post with 0.27b.

Ok, XP w. sp3 here

New bug: Now you can select Lost Temple, but   when I click Play an error pops out. (something about illegal   characters)
REMAINS IN 0.27B

Confirming:

1. installler creates a file   called uninstall, without .exe . But removing from Add/remove works. So this is OK.

NEW 1b. Installer creates an uninstall line for each version (like 0.25, 0.26, 0.27) instead of just the latest one.
2. no start locations on the minimap   as in your screenshot. REMAINS IN 0.27B
3. computer was also on the same location as I.   (tried just blistering sands). FIXED
4. an Users folder is created under   C:. It seems it is used by the launcher for the cache/map. REMAINS IN 0.27B
5. no   loading screen as it used to be, though the .dds file is in the cache. FIXED
6.   second time you try a map you get the Already exist error. FIXED
7. your   own replays don't work - unable to open map. NOT TESTED YET.
Umm what is your os language please ;)
#8
Quote from: ozd24 on March 28, 2010, 04:04:13 PM
Bugs I found:
1. Replays still not work (I tried everything, even the tutorial from the link in the main topic).
2. The loading screen is now pink square again (not sure if its a bug or you decided to remove the new loading screen).
3. Starting locations not appear on my minimap.
4. The second time I try to launch the same map the following error appear:
"The file '.\Cache\loading-marsara.dds' alredy exists."
Delete all your old replays. Only new one will works. Perfectly working for me.

REUPLOADED
Loading screen fixed.
Loading dds fixed.
Random Start fixed.

http://start1g.ovh.net/~waremu/release/0.27.exe
#9
Quote from: brightb on March 28, 2010, 02:55:10 PM
bugs i found:
  -in some maps all players spawn in the same location (as already reported)
  -location numbers are in the wrong position for some maps
  -i get "file '.\Cahe\loading-xxx.dds' already exist" (where xxx can be   belshir, korhal, xil etc. so i have to delete all cache files exept   loading.dds to play again the maps)
Thanks for reporting. I'm sorry for this release to be buggy. I'm working alone and sometimes it's hard to test everything alone. Will try to get everything fixed before night (in 1h here).
#10
Quote from: balnazzar951 on March 28, 2010, 02:24:16 PM
he reuploded it  and it opens now but new few bugs check this : http://img16.imageshack.us/img16/4318/totallybugged.png  :'(
Look at ur settings on the left ;) enUS missing.
#11
Re-Reuploaded. Please try this one...
#12
I'm using a brand new install maker release which (is seams) is bugged. Let me fix it and reupload 0.27.

Re-Reuploaded. Please try this one...
#13
SC2 Tools / Re: Launcher 0.27 bug
March 28, 2010, 01:44:04 PM
Re-uploaded. Please test this one.
#14
Quote from: balnazzar951 on March 28, 2010, 01:29:52 PM
Cant open\install 0.27 getting error that its not compatible with the version of my windows x64  :'(
i'm with windows 7 ultimate x64 8)
Edit: Here's the error  http://img710.imageshack.us/img710/9821/x64.jpg
0.26 worked ?
#15
Quote from: Hadrian on March 28, 2010, 12:53:32 PM
The replay of an AI match still does not work if the launcher is used.
Playing with lazylauncher causes no trouble at all, and watching real beta replays works as well.

The cache is installed, the maps are placed inside the cache folder accordingly and are the maps that are loaded when playing the game, the latest patch is used, the AI in the mod folder is precisly the AI of the match, since its tried immideately after playing the match etc.

The error remains: "unable to open map".
Fixed on the 0.27 release. 0.26 was just a quick hotfix for 0.25, 0.27 should be released toonight. Finishing test on replays.