The "change difficulty" and "change maps" buttons are reversed btw.
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Show posts MenuQuote from: Valkirie on March 14, 2010, 10:23:21 AM
http://darkblizz.org/Forum2/sc2-tools/starcraft-ii-beta-launcher/
New screenshot.
General Error:
Could not get module snapshot for remote process.
Quote from: fxandrei on March 09, 2010, 08:17:41 AM
What is the difference between a AI map and a normal map ?
I mean i have ai in both of them.
What is the real difference?
Quote from: Valkirie on March 09, 2010, 09:40:02 AM
OVH are having bad issues with their servers. As you can see we have a 500 internal error on the web server, I can't do anything about it, just wait for ovh to repair servers.
Anyway, still working on star location and gui improvements and bugs fixing. Be patient 0.22 should be a kick ass release.
Quote from: ringlas on March 08, 2010, 12:49:23 PMQuote from: ringlas on March 08, 2010, 10:50:20 AMBump!
How come it needs lazy launcher 2.0, doesn't it include it in its content? Plus can you watch replays with this launcher without doing anything on the fresh install of the game?
QuoteIs it possible to start game in fastest mode instead of changing it manulay each start of game ?
Quote from: Bloodcrave on March 08, 2010, 12:44:40 PMQuote from: M.v.L on March 08, 2010, 10:55:51 AM
press
"Strg Alt F" ingame
uhhh what's strg
Quote from: DFA on March 08, 2010, 11:17:02 AMQuote from: Master619 on March 08, 2010, 10:57:37 AM
Because many people here had that very same problem and fixed it that way. If that doesnt work, you may want to see this, hope it helps:
http://darkblizz.org/Forum2/sc2-tools/starcraft-ii-beta-launcher/msg7850/#msg7850
And a fresh reinstall is also an option to consider if the above still doesnt work...
Yes this guide does look very useful
Enabling/Disabling Internet shouldn't fix any problems...the way it works now is, it checks if its able to connect to the server, then if the connection was established, extra features are enabled (upload/download maps, and voting and popularity)
The problem i noticed is that when its connecting to the server, the launcher completely stops responding until the operation is done. The same for uploading maps, which can take up to a minute or longer. Even though the application says not responding, it still is uploading the file. If anyone has any suggestions for how to fix this would be great.
Val is at work right now and will work on the it tonight, and I do not have the latest source. I was actually trying to redo the launcher in Direct3D9...but i decided it wasn't necessary since val came up with the elegant interface
Also, does anyone have any suggestions on how to fit the interface using any custom DPI? I know the DirectX9 approach would of solved this too..
If you are having a selectedIndex error, its most likely because when its loading your configuration from the .ini file, it might be trying to select the one that was deleted (if you delete maps, AI, etc)
Quote from: jenkinsdjtg on March 08, 2010, 10:50:50 AMQuote from: M.v.L on March 08, 2010, 10:42:41 AMQuote from: jenkinsdjtg on March 08, 2010, 10:36:13 AM
FAIL ALERT!
I keep getting this
************** Exception Text **************
System.InvalidCastException: Conversion from string "39<script>document.write('<ifram" to type 'Integer' is not valid. ---> System.FormatException: Input string was not in a correct format.
at Microsoft.VisualBasic.CompilerServices.Conversions.ParseDouble(String Value, NumberFormatInfo NumberFormat)
at Microsoft.VisualBasic.CompilerServices.Conversions.ToInteger(String Value)
--- End of inner exception stack trace ---
at Microsoft.VisualBasic.CompilerServices.Conversions.ToInteger(String Value)
at WindowsApplication1.Main.ReadingMapInfo()
at WindowsApplication1.Main._Lambda$__8(Object a0, EventArgs a1)
at System.Windows.Forms.ListBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ListBox.WmReflectCommand(Message& m)
at System.Windows.Forms.ListBox.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 0.21.0.0
Win32 Version: 0.21.0.0
CodeBase: file:///C:/Program Files/StarCraft II Beta/Starcraft II - Beta Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0_
You my good sir FAIL'd
Uncheck the use i-net box and all will be well.
Didnt you read page 50-52??
i knew somone would be saying this.
Quotehave anyone found a way to enable "show fps" thing with 0.21??
sorry if this has already posted before..
Quote from: jenkinsdjtg on March 08, 2010, 10:36:13 AM
FAIL ALERT!
I keep getting this
************** Exception Text **************
System.InvalidCastException: Conversion from string "39<script>document.write('<ifram" to type 'Integer' is not valid. ---> System.FormatException: Input string was not in a correct format.
at Microsoft.VisualBasic.CompilerServices.Conversions.ParseDouble(String Value, NumberFormatInfo NumberFormat)
at Microsoft.VisualBasic.CompilerServices.Conversions.ToInteger(String Value)
--- End of inner exception stack trace ---
at Microsoft.VisualBasic.CompilerServices.Conversions.ToInteger(String Value)
at WindowsApplication1.Main.ReadingMapInfo()
at WindowsApplication1.Main._Lambda$__8(Object a0, EventArgs a1)
at System.Windows.Forms.ListBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ListBox.WmReflectCommand(Message& m)
at System.Windows.Forms.ListBox.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
Assembly Version: 0.21.0.0
Win32 Version: 0.21.0.0
CodeBase: file:///C:/Program Files/StarCraft II Beta/Starcraft II - Beta Launcher.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0_
Quote from: Gamewiz on March 08, 2010, 10:01:12 AMQuote from: M.v.L on March 08, 2010, 09:48:28 AMQuote from: Master619 on March 08, 2010, 09:44:53 AMQuote from: Gamewiz on March 08, 2010, 09:27:04 AM
You are awesome! Valkirie, if you could implement team play I'll definitely go back to using your launcher. But as it is now I use the star launcher because it's the only one with team play.
Agreed . I also want some team play as well. And btw what is that star launcher you mentioned gamewiz? I mean there are so many launchers out there and i havent seen 1 named star? I wanna try that as well, thanks a lot
Its this one: http://darkblizz.org/Forum2/sc2-tools/starlauncher-v0-3-with-team-setting-colorrace-selection-slot-changing/
Valk's is better imo. (the team selection is suppost to be pretty buggy)
How is it buggy? Works great for me. The only thing is that they don't really protect each other or reinforce each other. But that's the AI, not the team settings. However it means they'll all be attacking you and not each other, which makes it twice as hard.
Quote from: Master619 on March 08, 2010, 09:44:53 AMQuote from: Gamewiz on March 08, 2010, 09:27:04 AM
You are awesome! Valkirie, if you could implement team play I'll definitely go back to using your launcher. But as it is now I use the star launcher because it's the only one with team play.
Agreed . I also want some team play as well. And btw what is that star launcher you mentioned gamewiz? I mean there are so many launchers out there and i havent seen 1 named star? I wanna try that as well, thanks a lot