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Messages - BossCatKenji

#31
General / Re: Diablo 3 Server Emulation progress
September 25, 2011, 10:51:18 AM
SURPRISE SURPRISE - WE CAN NOW KILL THOSE FUCKING ZOMBIES !!!  ??? ??? ???

Diablo III - Let the Zombiepocalypse begin!
#32
General / Re: Diablo 3 Server Emulation progress
September 24, 2011, 10:25:00 PM
Hey guys, have you seen this skill by the Female Witch Doctor?

it's pretty cool, i wish we can do this to other people in real life. lmao

Diablo III - Female Witch Doctor tries to kill dancing/floating zombie with toxic green breath
#33
General / Re: Diablo 3 Server Emulation progress
September 24, 2011, 09:48:13 PM
Quote from: ethalion on September 24, 2011, 09:45:56 PM
BossCatKenji thank you!

do not thank me  ??? i'm just an active member of the community keeping you guys updated on the latest stuff about the project. let's all thank the d3sharp dev team and all the people behind the project :D
#34
General / Re: Diablo 3 Server Emulation progress
September 24, 2011, 09:43:27 PM
ok, so since the latest stuff is the zombie code and more maps, i compiled the server together with the zombie code and the map randomization

http://www.4shared.com/file/BfodtNeP/Release_3.html?

New Stuff: zombie spawning and map randomization upon loading

credits to DarkLotus, Merauder, and anthonyjr2 at the channel :D


Diablo III - That awkward moment when you can't kill a single zombie you just have to facepalm

#35
General / Re: Diablo 3 Server Emulation progress
September 24, 2011, 09:12:44 PM
that release was days ago, and you can only play demon hunter with that build, as of today all 5 classes and their 2 genders are playable, also more maps, and the biggest development so far

WE HAVE FUCKING MONSTERS!!!!

Diablo III - (Holy Mother of God!) There's a freakin' dancing zombie in my dungeon!
#36
General / Re: Diablo 3 Server Emulation progress
September 24, 2011, 08:36:54 PM
as of the latest build, you no longer have to replace map.txt

instead, edit config.ini and replace cathedral string with the name of the string, e.g. mapinn.txt

Diablo III - Barbian messing around The Slaughtered Calf Inn

Diablo III - Withc Doctor going crazy at The Slaughtered Calf Inn
#37
General / Re: Diablo 3 Server Emulation progress
September 24, 2011, 01:51:31 PM
you can access them on your own, you just have to replace map.txt in the assets folder of the server emu
#42
General / Re: Diablo 3 Server Emulation progress
September 24, 2011, 11:30:33 AM
Diablo III - Monk running around Old Tristram Road [Full Run]

this is quite a huge map really, now everyone of you guys has a lot of space to run around on
#43
General / Re: Diablo 3 Server Emulation progress
September 22, 2011, 05:13:38 PM
Quote from: Espionage724 on September 22, 2011, 04:08:01 PM
Quote from: AntonG on September 22, 2011, 02:20:25 PM
i got an question,
this emu we playing, the graphics, are they affected by the settings we choose, or its auto set to low?

i put everything on high possible, they game doesnt seem to be so awesome at graphics, and im able to run it smooth, while i got a vid cared rated "low"

I got a card rated med, and I get a smooth 60+ FPS all the time. I'm hoping either my card is just better then it's rated (Radeon HD 5570), or if it is because of no monsters, I hope my FPS doesn't drop that much :p

luckily for us, since this game has been in development for way many years ago, it can actually run smoothly on medium-end machines :D :D :D
#44
General / Re: Diablo 3 Server Emulation progress
September 21, 2011, 01:45:36 AM
Quote from: Ant85 on September 21, 2011, 01:42:15 AM
i know wat ur saying but dont really agree, d3 is still in the beta stages its not like blizz is being cheated out of money in any way, people just want to play the game.
perhaps if they had setup some kinda offline demo fans would have been much happier :D

I TOTALLY AGREE. the 2k franchise has been well loved and received all through these years and they just released a playable demo for nba2k12 in ps3 and xbox360. i don't see why blizzard couldn't do the same because as far as we know, the beta that's currently available (up to the skeleton king) is not even 1% of the whole game.