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Messages - Phanamine

#16
General / Re: Diablo 3 Server Emulation progress
December 11, 2011, 05:15:37 PM
Quote from: alexandreonly on December 11, 2011, 09:59:23 AM
Quote from: blejdaq on December 07, 2011, 11:22:21 PM
You don't really think that you could play it before Blizzard releases it, right?
I guess mooege is now what it claimed to be - an educational project designed to get in touch with the internals of a commercial game.
Yep, it's the moment to bring the excuses.

U don't ever shut up do you?? I'm getting sick of your smart ass/negative comments. Say something respectable or nice. Or don't say anything at all.. All u do is wine and complain.. I already have a reported post on you.. Which I can clearly see why half the forum populous cant stand you.
#17
Introductions / Re: Hey sup :D
December 08, 2011, 06:35:00 PM
Welcome to the forums.. Nice to have you.. Enjoy!
#18
General / Re: Diablo 3 Server Emulation progress
December 08, 2011, 06:34:21 PM
Quote from: blejdaq on December 07, 2011, 11:22:21 PM
You don't really think that you could play it before Blizzard releases it, right?
I guess mooege is now what it claimed to be - an educational project designed to get in touch with the internals of a commercial game.

LOL! They are doing the best they can.
:-X
#19
Support / Re: Help with the Solution with error 3003
December 08, 2011, 06:33:46 PM
 Thanks for the post.. And no I havent posted that in a topic yet. havent had much time. But yes The  updater is complete junk.. LOL!
#20
General / Re: 10 Billion Android Apps Downloaded
December 08, 2011, 06:31:59 PM
 I dont know much on this subject at all really.. I just use em. LOL! I would be interested in selling one though. I could prolly come up with some nifty ideas.
#21
Quote from: whiskeyyyz on December 03, 2011, 11:32:14 PM
"Required patch-chain version 7931 is not satisfied (found version:0)"

any help would rock.  moved the MPQ's to their spot in the assets folder and got past the first issue i had but no idea with this one.  thanks in advance.

  Did you let your client update?

Quote from: whiskeyyyz on December 03, 2011, 11:43:00 PM
Quote from: AlphaT on November 05, 2011, 05:16:55 AM
Quote from: Espionage724 on November 05, 2011, 03:49:24 AM

1. Those aren't errors, their warnings. If they were errors, you wouldn't of been able to compile :p

2. You need to copy D3 mpq's to the MPQ folder in Mooege's directory somewhere (it's not really "that" hard, I figured that out without reading anything :p). Can't really say which folders exactly though, I'm not in front of my main computer atm :/ Good luck

thk you,  but now i have this O_o


this is exactly what i have pretty much.

I havent seen this error before Ill check it out.
#22
General / Re: Diablo 3 Server Emulation progress
December 05, 2011, 08:32:29 AM
Quote from: Sorter on December 03, 2011, 10:14:44 PM
Of course the project isn't abandoned! Otherwise they wouldn't be wasting their time updating the source. Anyway, my question is how do we bypass the login at patch 7, assuming it is even possible at the moment?

They have not updated to work with patch 7 as far as I know.
#23
Support / Re: Help with the Solution with error 3003
December 03, 2011, 09:54:15 PM
 Try putting in a diff login name and Password.. I tried it and it worked fine.. Also the only thing having to do with the MPQ files.. Are moving them from the D3 Directory to the Mooege Assets/MPQ folder. The login problem I have had amny times.. And changing the login info username and password fixes it.. Hope this Helps..
#24
General / Re: Diablo 3 Server Emulation progress
December 03, 2011, 12:20:37 PM
Quote from: alexandreonly on December 03, 2011, 10:37:32 AM
Quote from: raistlinthewiz on October 22, 2011, 05:31:56 AM
Quote from: alexandreonly on October 21, 2011, 06:10:49 PM
If you have the same mind as these guys, you should make acessories, neon, nitro packs, appareance customizations and a chat first. Racing and drive mechanics come last.

Yet again, you have no fucking idea there. In d3, ingame/party/game creation stuff is all tied to chat & channels - without it you can't get proper game-play aside then hardcoding 'a level 2, ingame Monk'.

So for your knowledge, d3 has chat/channels as a part of your fucking racing/drive mechanics.


Given that we're able to implement an d3 emulator to some extend - we have fucking superior knowledge-base compared  to your shit - which eventually means that we can figure out which features we need to get in and their priotry better then you.

Oh, i have no fucking idea, but everything i said long time ago really happened. You will now confirm that the project is stuck/dead or still lie for all the sheeps that believe in you? You see? There's no secondary features (what you claim to be priority) left, so you have no choice, but implement combat, stats, etc... But instead, the project is stuck, and now it's confirmed that you didn't make this because you can't. "Other priority", ha ha ha ha ha ha ha ha ha ha.


I remember in a previous post calling you slow.. The project is not stuck or abandoned. If it was, it would have been announced. Since thanksgiving just passed I would imagine they are recovering from the holidays. So do us all a favor and dont count your chickens before they hatch.
#25
General / Re: Diablo 3 Server Emulation progress
December 02, 2011, 07:26:31 PM
Quote from: Reac7 on December 02, 2011, 06:11:16 PM
Any progress? I look here everyday and I see no new posts.

Could any1 make some summary with all the progress? (what have been done)

I would look on Mooege's website which is linked in the support section as far as updates go.. If there is any real progress it will be posted here by either myself or other members.. Thanksgiving may have slowed the process so please be patient.
#26
Support / Re: [QUESTION] Cryptography
December 02, 2011, 07:22:36 PM
 Even if the Client encrypts upon send. It does not mean the Emulation Server decrypts upon send. They could use there own method to encrypt/decrypt if need be. So if you sent "Hello" and it was Encrypted "^&*@&@" that does not mean the emulation server decrypts it the same way. What I would do.. Go back a couple languages.. Go back to Assembly.. Use OllyDBG to debug the code.. Then loook for your string .. I bet you find it as well as the packet used to send it.  :-\ Kinda think of it as the Old Diablo 1 days.. Trust be.. Assembly and OllyDBG.. U should find your address..
#27
 MPQ. Files carry alot of the Data for D3.. Such as certain Content. Mooege makes them work.
#28
Support / Re: [QUESTION] Cryptography
December 02, 2011, 08:20:15 AM
 As of D3 I believe they are encrypted upon sending them.
#29
Support / Re: Error When i try start mooege
December 02, 2011, 08:19:12 AM
 I will look into it as soon as I can lol!
#30
Fun Forum / Re: Diablo 3 hopes
November 30, 2011, 03:39:08 PM
Replayability.. I loved how you could play Diablo 2 without the internet for hours and still find Items/Monsters you never knew existed..