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Messages - Giz

#31
AI Scripts / Re: Enhanced AI for terran
February 28, 2010, 08:31:27 AM
after getting owned 3 times i finally beat them with protoss, its actually rather good, however very umm shy, a human player wouldve decimated me every single time i think if he wouldve managed to build in the same way
#32
AI Scripts / Re: Enhanced AI Patch for ZERG
February 28, 2010, 07:08:04 AM
can someone give me the exact location where to put this file, seems like its a basesc2.data file, do i put it into TriggerLibs folder?where the terran enhanced aI is?
#33
Starcraft II Beta / Re: SCII MenuHack
February 28, 2010, 06:54:50 AM
Quote from: MiCrOMaN1 on February 21, 2010, 08:44:43 AM
Lol, I meant what can we do with the debug console.

weren't you suppose to be 1337 hacker or something?
#34
Site News / Re: SC II makeover
February 28, 2010, 06:52:05 AM
i dont think it was a good idea, now all 3 section got topics about maps and hacks.... - you could just make 1 subsection - work with AI, then all stuff goes there.... please reconsider
#35
AI Scripts / Re: AI Difficulty Patch
February 28, 2010, 06:17:00 AM
u probasbly chose 1vs1 map of lost temple - there is a thread with all maps, get the 4 player map of lost temple
#36
ok trie v3.0 couple of times, some advice, try to get more mixture in, cause for example if i got terrans they mainly went marines, as in they attacked with mainly marines and then some marauders came in, it seems it mass produces marines first and then mass produces marauders, then hellions. Agressivness is fine, but it does not really expand from first base and it stays at first base massing up troops...

good fun but since i know now how they will go its easier to beat them. Also Terrans didnt bunker up the ramps and such...
#37
AI Scripts / Re: AI Difficulty Patch
February 28, 2010, 05:15:29 AM
well i tried v3.0 :) it was A LOT better, i actually got raped on first try as i didnt expect that fast response from them.... well i did beat them second time around :)
#38
General Discussion / Re: Battle.net patch 2
February 27, 2010, 07:42:46 PM
if u go into : C:\Program Files (x86)\StarCraft II Beta\Versions

u see different folders for each patch, lazyteam launcher uses the 14093 folder to run the game, all u have to do is copy content from new version folder to the 14093 one, should then have latest updates applied.
#39
AI difficulty is done? where by who, current one is not a difficulty its just erm faceroll....
#40
AI Scripts / Re: Word is, "d0c" got AI working.
February 27, 2010, 05:23:49 PM
Quote from: chetjan on February 27, 2010, 05:20:47 PM
There is harder AI at http://www.mediafire.com/?ozng2n1tbyu

im not biting this one, someone else can go first
#41
AI Scripts / Re: Word is, "d0c" got AI working.
February 27, 2010, 04:27:38 PM
umm tried the hard mod thingy - seems same as the Doc's - not really a challange - 3 AI's again, but not much of a threat, erm as for the race u want - just keep restarting the game till u get the race u want.

though the development was going quickly for each base not much was done force wise, so erm umm, what if u let the AI develope say 5 minutes or 10 minutes and then try to make a move?
#42
AI Scripts / Re: Word is, "d0c" got AI working.
February 27, 2010, 03:54:59 PM
erm the hard mode AI - how does it work, run beta as normal or through sandbox?

or wait, put the maps into where needed then put the hard mod in and then run those maps via sandbox?
#43
AI Scripts / Re: Word is, "d0c" got AI working.
February 27, 2010, 03:45:47 PM
AI difficulty seems to be very very primitive though, they build, they each based had 2-4 troops who did engage if u came near their base, but they also retreated, their probes ran away if i went for the eco line....so yeah AI is there, but very easy one, I wonder if he actually got AI working or did he just created the build orders and such
#44
AI Scripts / Re: Word is, "d0c" got AI working.
February 27, 2010, 03:27:44 PM
there is 3 AI bases on the map who are building and activly attacking my probes...
#45
AI Scripts / Re: Word is, "d0c" got AI working.
February 27, 2010, 03:27:06 PM
i just explored entire map - 3 AI - is this like FFa - free for all?