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Messages - MadSheep

#16
SC2 Tools / Re: Best Launcher in your opinion.
March 21, 2010, 05:13:24 PM
Quote from: Bloodyaugust on March 21, 2010, 03:28:20 PM
Valkiries online function is nice, but his has a few different bugs. His was also difficult to get to work.

Vernam's is excellent, absolutely the easiest to use.

However, if Valkirie can get his bugs worked out, I will use his because of the ladder.  :cheers:

ladder???

btw

For me
1.  Zoxc's StarCraft II Launcher (simple UI)
all, but no location selection

2. et2010's StarLauncher (simple UI)
all,  but AI won't work in some maps (currently known: Blistering Sands and Scrap Station)

3. Valkirie's Starcraft II Beta Launcher (nice but big and heavy UI)
all, lot of bugs and still using lazylaunch.exe and modified Base.SC2Data

4. Vernam7's StarCraft 2 BEST Tool ALLin1 (Offline Mode) v4.6.1 (nice but big and heavy UI)
all, still using lazylaunch.exe, modified Base.SC2Data and much files for different operations
#17
Can you fix the AI for the Blistering Sands and Scrap   Station?

plz!!!
#18
Quote from: mastaofdesasta on March 16, 2010, 05:37:06 PM
dont get it for me Ai switch wont work dindnt but it under trigger libs i know that, but i have the base.sc..... files does it work with that anyone have an idea for me?

thanks

like the luncher because you can play 1on1 on 4 player maps....


i think it will work normally
#19
Quote from: Kakaru on March 15, 2010, 01:08:14 PM
I just made a game w. 1.34d - LT, 4 players, me in team 1 and 3 comps in team 2.

However, teams didn't work, as I had as allies 2 comps, instead of 3 opponents.

Can anybody else confirm?

what map did you use?
Blistering Sands and Scrap   Station have problems
#21
ok false positive the launcher works i restarted my pc an now works strange thing

nice work keep going :)
#22
http://www.multiupload.com/QWGRA9S4OP
re-encoded and re-uploaded to xvid :)
#23
Problem with the final version of the game the launcher not working :'(

after update:
0.7.0.14356
Folder:
Base14356
#24
How to take TriggeLlibs from Base.SC2Data

1. Download the MPQEditor from:
http://www.zezula.net/en/mpq/download.html (select your version)
2. Open  MPQEditor (at the first launch configuration will pop up so make any change you want)
3. Pres File > Open MPQ Archive ...


4. From File Tipe Select  All Files


5. Browse your Base.SC2Data and open it
6. Press OK
7. Right Click in TriggerLibs folder and select exteract


8. Select your Output Directory and press OK


9. Have Fan!
#25
good job one more time :)

thanks for the fix :P
#26
i am loosing my mind is the ai working for anyone of you?
#27
The AI not working...
I extracted TriggerLibs from base file, the program recognise that but no AI in the game!

as for the fps box
#28
lol fps checkbox and AI selection is in the same place fix it plz!