Overall reported suggestions of mine...
- Expansion defenses
- AI doesn't waste units pulling back and going forward etc.
- AI gets higher tech units too.
- If you do make them get higher tech units, make sure they don't just mass those, that's not fun and that's what makes the "not so easy" AI suffer, lack of variety.
- Make zerg units burrowable
- If possible, try to make the AI aim for counters, but idk how hard that'd be, if even possible.
- Expansion defenses
- AI doesn't waste units pulling back and going forward etc.
- AI gets higher tech units too.
- If you do make them get higher tech units, make sure they don't just mass those, that's not fun and that's what makes the "not so easy" AI suffer, lack of variety.
- Make zerg units burrowable
- If possible, try to make the AI aim for counters, but idk how hard that'd be, if even possible.