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Messages - vitalsine

#31
Hey guys. I have been indulging in all the great information and AI mods every has been posting, and I thought I would make an attempt to give back to the community. I have been noticing people having issues with the automatic updater. I had issues with it not working correctly when trying Patch #2. So, I uploaded an archive to my website that everyone can download, to update your SC2 manually! Works like a charm.

Heres how:
1. Download This File
2. Extract the contents to your ".../Program Files/StarCraft II/Updates" directory.
3. Run StarCraftII.exe and it will automatically patch the game!

Not sure why people have been having issues with updating, but who knows. Probably due to the fact that things are still unstable... Enjoy!
#32
Site News / Re: SC2 Patch
March 04, 2010, 11:51:08 PM
@blood_hound

Hey man, I just uploaded updates 2 & 3 onto my website for anyone else having issues updating automatically. I had the issue myself, but now I seem to be updating fine. Just extract, and move the files into ..StarCraft II Beta\Updates\. Let me know if there are any problems but it should work fine.

http://www.vitalsinerecords.com/starcraft2/sc2_updates.rar

Everything is clean dont worry. Haha.

BTW if anyone thinks I should post the info elsewhere let me know.
#33
Sounds great, cant wait!
#34
AI Development / Re: Learning the SC2 AI - An Intro
March 03, 2010, 03:21:11 PM
Great start to this walkthrough of AI scripting.
#35
AI Scripts / Re: 5 & 6 Player Hacked AI Maps
March 03, 2010, 02:08:50 AM
Ive gotten the script error myself a few times. It isnt specific to any races or anything. I think  it has to do with the AI mods and the 6 player map conflicting or something. It says something about "Player X "race" invalid mainstate" or something like that. Doesnt seem to cause any issues on my end though, just play through it and its still great fun.
#36
Great AI man. I enjoyed this much more than StarCrack 5.5. Ive only played a couple 1v1 matches so far, but I lost one TvZ pretty hard. No matter what I did I just couldnt escape haha. Cant wait to see more. Hopefully someone figures out how to make AI Teams soon.

*EDIT*

Ok, I just played Metalopolis 6x FFA by Syko with this AI mod. It was great! I played two matches. Lost both. haha. Im not the greatest SC player, but all the other AIs I have tried I beat almost every time. This one is a challenge. Enemies attack with more variety of units, and in different wave sizes. Unlike StarCrack this AI can go far into a game and still work well.

Few things I noticed:
- AI likes to branch off early and start sub-bases everywhere. I found myself having to move my base because of an attack, only to find that there was nowhere to go. At least close enough to fly to. (Terran)

- AI puts up a fight for the High Cap minerals on the x6 Metalopolis map.

- On several occasions I find the AI in an all out war with other Computer players. Cool to see. I was moving in on one base, and saw two AI players going at it for a secondary location.

- Seems like all Races are similar in difficulty. Dont find that neither P/Z/T are superior in this AI.

Not sure if my comments will help anyone. But that is what I noticed. Im going to stick with this AI. Let ya know if I come across anything worth noting!

Thanks!