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Messages - MrMagoo22

#16
Like the Zerg, but wish that they were a bit darker, shinier, and more evil looking?








http://www.mediafire.com/?tnnnmzdozhe]http://www.mediafire.com/?tnnnmzdozhe

Comments?
#17
General Discussion / Re: Completely useless units
March 24, 2010, 10:59:30 PM
Marines with reactor plus hellions with reactor is a great massing strategy that works rather well on all three races from what I've seen.
#18
General Discussion / Re: Evil Protoss Visual Mod
March 24, 2010, 09:42:54 PM
Quote from: coolflip on March 24, 2010, 08:31:18 PM
Quote from: MrMagoo22 on March 24, 2010, 07:55:46 PM
Really liking the different appearances for the weapon attacks, but the changes to the UI are kind of distracting. Could you perhaps release a version where the User Interface is unchanged but the unit attacks are still cool looking?

Ah, I could easily upload a new pack without the ui changes, but it would just be much simpler to tell you how to delete them. Just go into Assets/Textures and delete anything that starts with "btn", "icon" or "ui" and launch the game again!

Thank you very much. The mod looks awesome  :jig: .
#19
General Discussion / Re: Evil Protoss Visual Mod
March 24, 2010, 07:55:46 PM
Really liking the different appearances for the weapon attacks, but the changes to the UI are kind of distracting. Could you perhaps release a version where the User Interface is unchanged but the unit attacks are still cool looking?
#20
General Discussion / Re: Completely useless units
March 24, 2010, 06:39:50 PM
Do buildings count? Because if so I nominate the Terran Sensor Tower. I mean seriously, wtf? The enemy gets to see the circle of sight? What could they possibly been thinking when they included this thing?
#21
Just a quick question concerning how the Launcher handles 7.0's new difficulty settings. I was wondering what difficulty was the most difficult without the AI cheating/receiving extra minerals, if it does do that.

Oh, and while I'm posting. I noticed a small glitch with the Replay file. If your replay file has exactly 1 replay in it, the launcher won't find that replay. Its probably just a small oversight in the code, and its not too serious, but I thought you might want to know.