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Messages - zumar

#16
AI Scripts / Re: Advanced Melee AI 2(AMAI)
March 07, 2010, 11:37:25 AM
Thank you for the answer. 
#17
AI Scripts / Re: Advanced Melee AI 2(AMAI)
March 07, 2010, 01:07:03 AM
I have a question about cheating/non-cheating AI.
You wrote "none cheating", but in MeleeAI.galaxy I see following:

if (true) {       
        if (PlayerDifficulty(player) >= c_skirCheater) {
            AIHarvestBonus(player, 2.0);
            AISetDifficulty(player, c_diffNormalVision, false);
            AISetDifficulty(player, c_diffLimitAPM, false);
        }

I'm not AI coder, but I suspect that AIHarvestBonus(player, 2.0) is needed to increase resource harvest rate. So, please, tell, what is this code doing in the none cheating AI?
In non-cheating Starcrack AI I did not find such command.

#18
Everything is fine, but the speed is very big. 5 sec and your army is dead.