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Messages - Tresh

#16
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QuoteHere you go, guys... http://www.mediafire.com/?rmdjmunmk2w


So, more than 20 downloads, and not even a "thank you"? Way to go.
#17
Here you go, guys... http://www.mediafire.com/?rmdjmunmk2w

Valkirie, if you're NOT ok with me uploading it, let me know and i'll remove it. Else, feel free to add that link to the main post.
#18
Im guessing you already know this, but the ladder is not recognizing every game we're playing. I just played 5 and counted only the 1st. Just a heads up!


EDIT: Actually, i just realized im having heavy connection issues, so most likely it was a problem on my end.
#19
The AI is not exactly launcher-related, though.

Also, has valkirie dropped support? the ladder seems down to me, looks like his server is dead, and he also removed the ladder update in his main post. This would be sad news.
#20
Bump cause i realize you missed my edit :)
#21
I will attempt and make a #3, and i will host it in my own server. However i don't want people knowing the domain (Yet). Is it ok if i make a screenshot of it and then send the address to you over by PM?


EDIT: One more thing, will the winner's name be on the banner / menu / whatever? Or will you, from deadline day, own the winner's work?
#22
I THINK it already does that... sorta. Sometimes. Maybe.
#23
Yes, its because of the version, current is 0.22.2 i believe.
#24
Valkirie, if i can help with the website part of the thingy let me know, id be happy to help.
#25
SC2 Tools / Re: SC2 Strat Javascript
March 15, 2010, 02:32:03 PM
When i click on a button, i can write, is that made on purpose?
Also, the queue box doesn't expand.

If you send me the source i'd be happy to try and improve it. Im loving this tool ;)
#26
SC2 Tools / Re: SC2 Strat Javascript
March 15, 2010, 04:04:54 AM
Thats a neat idea, but a quick tip, rather than using src='#', use src='javascript::void(null)'
#27
Quote from: L33tGam3r on March 14, 2010, 12:40:42 PM
Guys..I know this is not the place but I updated to latest patch and now im having some terrible lag spikes I replaced the Base.SC2Data ( as some1 above said) and still nothing how to deal with that  ???

Same thing happened to me, dont know how to fix that.
#28
Quote from: Jak on March 13, 2010, 06:43:31 PM
1v1 cheating ai is not that hard...after you figure out what the ai builds...they do the same thing almost everytime...like zerg always rush with lings..
I suggest trying 1v3 on normal...now thats hard

In Tv1cheating i won after the third attack by the AI. Just make a wall, rines, rauders, and hellions. Hold the line. Push when you can. Micro when in the open and the AI launches lings at you (Or zealots, but probably not marines). By micro i mean just move away, fire, move away, fire.

And in Tv3 i did the same strategy, but i might have added banshees.

In both builds, first rax uses a reactor, second one a whatever-its-called. (Tech Lab?)

Go something like this:
10.Supply
11.Rax
13.Gas (Dont forget to add 2 other SCVs ASAP)
14. You can get out a marine, since youll have to wait for some gas.
15.Orbital (And use MULE when you can)
16. Supply
And then go for whatever tech you want. I used another Rax, with Tech Lab, then a factory with reactor. Macro back at your base all the time, even while pushing.

Hope it helps, fellas.


EDIT: Forgot to say something about 1v3, attack one of the AIs as soon as the 3rd wave is done. Go for the drones in case you get butchered (Which, if done right, shouldnt happen). Keep macroing more troops, and you might want to push to another base as well.


Im only playing terran for now, so i cant help much with other races.
#29
Quote from: L33tGam3r on March 13, 2010, 05:46:08 PM
It might be a bit off topic but are you guys using latests patches ?   ???
I sure am. Gotta keep up!
#30
Quote from: Astazha on March 12, 2010, 11:54:06 PM
@Tresh:  I'm sorry, I'm using LazyLauncher 2 so I just don't know.  You could try using LazyLauncher just to see if that makes a difference.  Or try using a standard map.  I don't know what the problem is though.

I thank you for your input anyways.

Also, i did find a way. Perhaps my problem was trying to use the original replay functionality. When using some launcher's replay thingy, it all went well.

Thanks again :)