[Starcraft II - Beta Launcher by Valkirie]

Started by chetjan, February 28, 2010, 10:03:19 AM

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DFA

glad to see everyone likes this version ;D

linesis

Hello, good evening. Your project was very good, loved it. But some suggestions for improvement.
- When the color is random as he falls the same color for two players
- A detail of aesthetics. When you change the map the green bar (I believe it is because of popularity no caption) it goes down the other background image. But as I said is so aesthetics.
- In the menu of colors could put a handle with the color of the name of the color. I think it is more pleasant.

The rest was good. Any idea or suggestion for improvement that I have I notice. Thank you and have a good night.

dontzi

Hey i need some help with your launcher. its to big for my resolution. I have 1440x900.

her is a pic http://img502.imageshack.us/img502/7030/utennavnmm.jpg

i have vista. sp1
NetFramework 3.5 is installed
lazylaunch 2.0 is installed

Razredge

Download the client again, Valkirie has updated the launcher to fit smaller resolutions.


Needs fixing: When random colors selected, multiple enemies may have the same color.
And there is that weird glitch I said earlier, random races is not really random, the 1st and 2nd AI will always have the same race as you.

linesis

Another detail that I noticed not know if it's wrong, here when I finish the game and ask to get out of starcraft, closed the launcher alone.

lurenjia

WOW, 0.21 with awesome GUI and plenty of information. I like it.
In my point of view, it could be much more versatile and robust than the StarCrack's one and Zoxc's.
I am considering replace the Zoxc's with this one. LoL

dragosan

Quote from: ultra123 on March 07, 2010, 06:33:58 PM
i cant make it the play button is unviable

Ultra did you check to make sure you have lazylauncher2.exe inside the Starcraft II beta folder? Alot of the Anti-virus program are deleting it (its detecting it as fake generic trojan), i have mcafee right now and its not deleting it anymore due to the virus update cause someone probably submit that it is safe. Make sure you either list lazylauncher2.exe as a safe file in your antivirus program and that its downloaded it from a trusted site or in this case from Valkirie GUI launcher.

Hades

#667
Only loader that doesn't work for me...

Tried installing framework 3.5 but everytime i load the exe the install window flashes for like 1 milisecond and disapears. Can't seem to install it.

SIGH.....

edit: got it to install... or partialy untill it said: install error, then closed.

Wow.

DFA

Quote from: Hades on March 07, 2010, 07:53:26 PM
Only loader that doesn't work for me...

Tried installing framework 3.5 but everytime i load the exe the install window flashes for like 1 milisecond and disapears. Can't seem to install it.

SIGH.....

edit: got it to install... or partialy untill it said: install error, then closed.

Wow.

can you show screenshot of the error please?

chikopaws

Quote from: Valkirie on March 07, 2010, 04:51:22 PM
Quote from: TheLeapist on March 07, 2010, 04:50:29 PM
So does this work with original maps now?


If not how do we do the AI maps with the AI number? Does it matter which one we select?
Yes it work with original maps.

I dont understand.. what does it mean??
so we dont have to use the hacked maps again??

what's the diff between hacked maps and ori maps??

Royalaid

Love the new version, turned out great and thanks for fixing the x64 thing... I wish every program had this much active development, its really cool to watch you build and add to it each day.

mysticalmage13

I had to type this again.  >:(  Something went wrong when i pressed reply.


But anyway, great job on the launcher. I really love it for the reason that it allows you to choose your folders for your maps and ai. The other launchers coded it so that you had to have your maps in the main folder. I want to keep mine in the cache folder so i would be able to view replays afterwards. And now with the recent update, it simply has become perfect for me.  :)


I just remembered SC1 and perhaps the final improvement would be to add the option to go melee or free for all.


Another would probably be the possibility of going 2vs2 with the ai as your ally but if i remember correctly, even in SC1 it wasn't possible to do it, you needed to have a human companion to go 2vs2.


Anyway, great job, keep up the good work. :)

qqq66660

#672
umm sry to bother.. but im havin some error with this launcher... it keeps givin me the followin error:

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.IO.FileNotFoundException: Exception from HRESULT: 0x800A0035 (CTL_E_FILENOTFOUND)
   at Microsoft.VisualBasic.CompilerServices.LateBinding.InternalLateCall(Object o, Type objType, String name, Object[] args, String[] paramnames, Boolean[] CopyBack, Boolean IgnoreReturn)
   at Microsoft.VisualBasic.CompilerServices.NewLateBinding.LateCall(Object Instance, Type Type, String MemberName, Object[] Arguments, String[] ArgumentNames, Type[] TypeArguments, Boolean[] CopyBack, Boolean IgnoreReturn)
   at WindowsApplication1.FileIO.CopyFile(String file, String base_file, String folder)
   at WindowsApplication1.Main.btn_Play_Click()
   at WindowsApplication1.Main._Lambda$__3(Object a0, EventArgs a1)
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ButtonBase.WndProc(Message& m)
   at System.Windows.Forms.Button.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

************** Loaded Assemblies **************
mscorlib
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Starcraft II - Beta Launcher
    Assembly Version: 0.21.0.0
    Win32 Version: 0.21.0.0
    CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/Starcraft%20II%20-%20Beta%20Launcher.exe
----------------------------------------
Microsoft.VisualBasic
    Assembly Version: 8.0.0.0
    Win32 Version: 8.0.50727.4016 (NetFxQFE.050727-4000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System.Windows.Forms
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
Accessibility
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Configuration
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
MagickNet
    Assembly Version: 1.0.0.3
    Win32 Version:
    CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/MagickNet.DLL
----------------------------------------
msvcm80
    Assembly Version: 8.0.50727.4053
    Win32 Version: 8.00.50727.4053
    CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4053_none_d08d7da0442a985d/msvcm80.dll
----------------------------------------
MpqLib
    Assembly Version: 1.0.3329.41510
    Win32 Version:
    CodeBase: file:///C:/Program%20Files%20(x86)/StarCraft%20II%20Beta/MpqLib.DLL
----------------------------------------
msvcm90
    Assembly Version: 9.0.21022.8
    Win32 Version: 9.00.21022.8
    CodeBase: file:///C:/Windows/WinSxS/x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.21022.8_none_bcb86ed6ac711f91/msvcm90.dll
----------------------------------------
Microsoft.JScript
    Assembly Version: 8.0.0.0
    Win32 Version: 8.0.50727.4016
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.JScript/8.0.0.0__b03f5f7f11d50a3a/Microsoft.JScript.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.


can anybody help me with this please? oh and btw i put all my files in to sc2 beta directory and installed .netframe.

Artanis186

Black line's still there. :\ I gots OCD, so plz fix, for me. :P

LAPIN

#674
This happens when you select the Ai subfolder. i.e. AI/Star..V6/

************** Exception Text **************
System.ArgumentOutOfRangeException: InvalidArgument=Value of '0' is not valid for 'SelectedIndex'.
Parameter name: SelectedIndex
   at System.Windows.Forms.ListBox.set_SelectedIndex(Int32 value)
   at WindowsApplication1.FileIO.LoadSettings()
   at WindowsApplication1.Main.Form1_Load()
   at WindowsApplication1.Main._Lambda$__1(Object a0, EventArgs a1)
   at System.EventHandler.Invoke(Object sender, EventArgs e)
   at System.Windows.Forms.Form.OnLoad(EventArgs e)
   at System.Windows.Forms.Form.OnCreateControl()
   at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
   at System.Windows.Forms.Control.CreateControl()
   at System.Windows.Forms.Control.WmShowWindow(Message& m)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
   at System.Windows.Forms.ContainerControl.WndProc(Message& m)
   at System.Windows.Forms.Form.WmShowWindow(Message& m)
   at System.Windows.Forms.Form.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)