Sentry kiting

Started by Amberdilis, April 03, 2010, 05:54:08 AM

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Amberdilis

Hey guys, I noticed that Sentries have really low cooldown on their attack but a really high post-animation or whatever you call it. As in, the moment they start beaming, they already deal damage but they continue to beam for nothing for about a second afterwards which can be negated by kiting. Attack, move, attack, move...


Just thought I'd share for all the protoss users out there  ;D

artanis

I'm pretty sure the cooldown is the same no matter what.  I just left a sentry on one of my own units and the shield flickered at the exact same interval as stop-attack-stop-attack pattern did.  The attack was slightly delayed after stopping and restarting it.

ShadowTiger

You do not get a faster attack for doing sentry micro but you do get to move between attacks and thus against melee units get more attacks off before getting hit.

Sentry Micro

Amberdilis

Actually, that video is exactly what I did. I compared the damage done by kiting and not kiting and it seemed like kiting definitely did more. Will double check