Diablo 3 Emulator Information + Task List + How To Run/Compile With Video Guide

Started by drifter000, September 25, 2011, 07:04:41 PM

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What do you think the first priority of the emulator should be?

Completion of Characters/Skills
83 (55%)
Combat
89 (58.9%)
Inventory
12 (7.9%)
Drops
17 (11.3%)
Maps
19 (12.6%)

Total Members Voted: 151

drifter000

Quote from: Lukki on October 12, 2011, 05:47:01 AM
I done everything..and i still dont have mobs, objects, npc-s..only mobs who can be summoned by (mouse2) plz replay...On ur video i see npc-s, objects and mobs..and waypoints ..i dont have anything -.-

It might be the current patch, make sure you get the source from mooege!  :)
Made you look! :D

Lukki

1. instaled C#
2. https://github.com/mooege/mooege <--downloaded and extracted
3. X:\mooege-mooege-b3d7525\build\Mooege-VS2010.sln <---- runned by C#(F6)
4. shortcut target path changed to "X:\xxx\Diablo III Beta\Diablo III.exe" -launch -auroraaddress 127.0.0.1:1345
5. X:\mooege-mooege-b3d7525\src\Mooege\bin\Release\Mooege.exe <-- runned!
6. Game runned...after all this i still cant see npc, objects, mobs and waypoints..and i cant enter to Inn -.-
If my mooege source is wrong plz post me a right link..but im pretty sure that i doing rigth thing
sry on bad eng..plz reply...P,s ..i have windows(XPx86) ;P

drifter000

Quote from: Lukki on October 12, 2011, 08:17:43 PM
1. instaled C#
2. https://github.com/mooege/mooege <--downloaded and extracted
3. X:\mooege-mooege-b3d7525\build\Mooege-VS2010.sln <---- runned by C#(F6)
4. shortcut target path changed to "X:\xxx\Diablo III Beta\Diablo III.exe" -launch -auroraaddress 127.0.0.1:1345
5. X:\mooege-mooege-b3d7525\src\Mooege\bin\Release\Mooege.exe <-- runned!
6. Game runned...after all this i still cant see npc, objects, mobs and waypoints..and i cant enter to Inn -.-
If my mooege source is wrong plz post me a right link..but im pretty sure that i doing rigth thing
sry on bad eng..plz reply...P,s ..i have windows(XPx86) ;P

Nope that's the correct source things are going to stay pretty basic until the final release, when everything will be combined!
Made you look! :D

garfield

hello,

I'm having a little trouble with the emu and trying get everything running.

so far i run the Mooext and when i try to make a character in the game it gets to the loading screen and d3 stops responding.

any ideass?

Abaddon

Quote from: garfield on October 15, 2011, 09:56:59 PM
any ideass?
1.-read before posting
2.-read before posting (once more)
3.-read before posting, because someone might have that problem and solved it
4.-did I mention anything about reading before posting already?

Hope it works!

eleveneleven

Quote from: Abaddon on October 16, 2011, 10:23:02 AM
Quote from: garfield on October 15, 2011, 09:56:59 PM
any ideass?
1.-read before posting
2.-read before posting (once more)
3.-read before posting, because someone might have that problem and solved it
4.-did I mention anything about reading before posting already?

Hope it works!

updating the mooege build so the mooext tool doesn't compile something broken that requires everyone to scour the forums to figure out what to copy over (which defeats the purpose of the mooext tool btw) works better

Abaddon

But... if you use MooExt you needn't compile anything.
If you don't use MooExt and you can't compile you should try it, it does all the technical stuff for you.

Still... read before posting, thanks. ;)

Lukki

Oke long time since i download moogie..and i did all like old time procedure and have some issues

[ info ] [Program]: mooege v0.1.4325.32810 warning-up..
[ info ] [MPQStorage]: Initializing MPQ storage..
[Errot] [MPQPatchChain]: Cannot find base MPQ file: CoreData.mpq.
[Fatal] [Program]: Cannot run servers as MPQStorage failed initialization.

what to do? plz reply

VALVe DnB

In Mooege\Assets\Mpq - there is one big shiny file called "Important" - read it and you'll understand!

Phanamine

Quote from: VALVe DnB on November 04, 2011, 02:24:24 PM
In Mooege\Assets\Mpq - there is one big shiny file called "Important" - read it and you'll understand!

VALve you must get really sick of repeating yourself LOL!
I can see what you see not,
Vision milky then eyes rot.
When you turn they will be gone,
Whispering their hidden song.
Then you see what cannot be,
Shadows move where light should be.
Out of darkness, out of mind,
Cast down into the halls of the blind

deviljin


4Mr2ThC0

okay i figured it out, to fix the 3003 error take the MPQ's from their folder and drop them all into the MPQ folder in the assests folder in the mooege directory, if they're in their own file it wont find them...

Abaddon

ProTip: If you can't compile then don't use the sources and pass on to mooext.

Lukki

All files from Diablo III Beta\Data_D3\PC\MPQs are copied to mooege-mooege-447f19f\src\Mooege\bin\Release\Assets\MPQ and i cant login some error on logon screen...

Darkrazor89

Quote from: Lukki on November 06, 2011, 06:54:52 AM
All files from Diablo III Beta\Data_D3\PC\MPQs are copied to mooege-mooege-447f19f\src\Mooege\bin\Release\Assets\MPQ and i cant login some error on logon screen...
same here, i tried a clean build and the mooext tool :P
Oh and.. hi everyone :P ill help devving