Emulate Battle.net

Started by MADCATX, February 22, 2010, 06:18:36 AM

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Gamewiz

Quote from: MADCATX on February 23, 2010, 06:09:57 PM
Quote from: hegemonwiggin on February 23, 2010, 05:51:50 PM
You should just hop on the IRC chat and talk with some of the devs. I'm sure they have the information you need.
I tried to, but no one answers...

Apparantly start shouting microman jokes to get their attention... :( Seems like that's all that's going on in there.

bobsmith

You should pm usmc23.  thats what the wiki says
http://botdev.org/doku.php

diz

I thought this thread might being going somewhere, but like so many others as of late, it has degenerated into another microman conversation.   Any chance of this thread being cleaned up for a valid discussion?

Back to the point.  Are there any packet caps of a valid beta connection available? (preferably scrubbed)

WildFire

Quote from: diz on February 24, 2010, 01:29:49 PM
I thought this thread might being going somewhere, but like so many others as of late, it has degenerated into another microman conversation.   Any chance of this thread being cleaned up for a valid discussion?

Back to the point.  Are there any packet caps of a valid beta connection available? (preferably scrubbed)

he said he needed a beta key to continue his work.... I dont got one do you? someone needs to check what the packets are...

diz

If I had one, I would be posting caps, rather than asking for them.

If anyone comes across this and actually has a key, but isn't sure how to go about getting a capture, PM me, or google "how to use wireshark".  And at the very least, change your password before uploading anything.

Switcha

Shame the devs can't work together for a common goal,
which should be cracking/playing Starcraft2.

WildFire

Quote from: sc2_switcher on February 24, 2010, 02:20:29 PM
Shame the devs can't work together for a common goal,
which should be cracking/playing Starcraft2.

dont bash the devs please.... they are working hard....

2weak

do not pm usmc with random questions, only pm him if your questions can either be beneficial to there work or you are skilled in computer programming.

Switcha

I'm not bashing the devs, im working with them, just saying
there should be better communication between them (over different groups).

Coldfusionstorm



MADCATX

Quote from: drealecs on February 24, 2010, 04:41:19 PM
maybe you want to look at
http://sc2c.pastebin.com/D7kcCBdt
and
http://sc2c.pastebin.com/8C4PJ8kx
There is no successful authentication packets, search for string: 42 48 21 02(SC2 Auth), answer to this packet is 40 28 00 e8 00 00 00 00(Bad password). I already implemented this type of packets in server, I also written the code for alert and bnetfile protocols.

unsobill

Sorry if i bug you MADCATX, Can you explain if possible, how capture with authenticated information would help? I'm just curios, if that will be efficient information to emulate BAttle.net server, or there must be custom API to be written or such in order to emulate ? As far as i understand Blizzards side server currently "hosting" maps and synchronize players in the game ? How in this case capture authentication traffic would help ? Which kind of traffic is expected to be captured and what needs to be performed? Reason i'm asking is We should educate masses and have them do it without risk of them loosing their keys - everyone is suspicious about their authentication data.  Please share your mind with us. Thank you !

Quote from: MADCATX on February 24, 2010, 05:51:42 PM
Quote from: drealecs on February 24, 2010, 04:41:19 PM
maybe you want to look at
http://sc2c.pastebin.com/D7kcCBdt
and
http://sc2c.pastebin.com/8C4PJ8kx
There is no successful authentication packets, search for string: 42 48 21 02(SC2 Auth), answer to this packet is 40 28 00 e8 00 00 00 00(Bad password). I already implemented this type of packets in server, I also written the code for alert and bnetfile protocols.

drealecs

Quote from: MADCATX on February 24, 2010, 05:51:42 PM
There is no successful authentication packets, search for string: 42 48 21 02(SC2 Auth), answer to this packet is 40 28 00 e8 00 00 00 00(Bad password). I already implemented this type of packets in server, I also written the code for alert and bnetfile protocols.

Sorry. I really thought it was. As soon as I'll find one I'll post here.
I'm afraid we will need a few of those auth messages to recognize pattern.