MAP Requests (preset 1v1 matchup settings)

Started by Kernel64, March 05, 2010, 04:10:51 PM

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Kernel64

Could someone make these? If not, can someone point me to where I can learn to hack maps and set the following:

observer maps for: (1v1)
ZvZ all comps
ZvP all comps
ZvT all comps
TvP all comps
TvT all comps
PvP all comps

1v1 Player vs AI:

ZvZ Player vs. comp
ZvP Player vs. comp
ZvT Player vs. comp
TvP Player vs. comp
TvT Player vs. comp
PvP Player vs. comp

Onemap, like Lost Temple with all the above items preset would be alright.Would make testing build orders for AI development lot smoother.

Is this even possible?

apriores

#1
I think you don't need all that maps. You can do anything you want with this launcher http://darkblizz.org/Forum2/sc2-tools/starcraft-ii-launcher/ be observer of computers play, manipulate number of computers on map etc. You can read more about it on posts or just try it.  ;D I'm testing AIs a lot and this one is making my work much easier. :)

P.S.
Those errors with TriggerLibs are gone with the latest version 2.0.2.

Kernel64

Quote from: apriores on March 05, 2010, 06:03:45 PM
I think you don't need all that maps. You can do anything you want with this launcher http://darkblizz.org/Forum2/sc2-tools/starcraft-ii-launcher/ be observer of computers play, manipulate number of computers on map etc. You can read more about it on posts or just try it.  ;D I'm testing AIs a lot and this one is making my work much easier. :)

P.S.
Those errors with TriggerLibs are gone with the latest version 2.0.2.

I'd like to work on one AI at a time, and also fight with it to debug the functions. How it responds to certain changes in my base, unit compo, etc. So, having the preset matchups will help a lot.