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Messages - ranger101

#1
AI Scripts / Re: IAI v2.2
April 08, 2010, 10:18:38 PM
I realy had an entertaining game with this ai.
#2
AI Scripts / Re: 1337 AI V0.8 Preview
March 27, 2010, 02:58:35 AM
i'm still waiting v0.8
#3
SC2 Tools / Re: StarCraft II Launcher
March 24, 2010, 01:52:19 AM
it's done, forget it~
#4
AI Scripts / Re: IAI v2.1a (Stable)
March 20, 2010, 09:35:45 AM
i can't load IAI v2.1a with Zoxc's SC2lanucher,
I already extract tribbits folder into "MODS"
but it dosen't work while others do good like AMAI2 or StarCrack AI eg.
please fix the script
#5
cool
well~
Release IT
PLZ~
#6
SC2 Tools / Re: StarCraft II Launcher
March 20, 2010, 09:16:25 AM
Does team setting may change map file or ai script?
#7
AI Scripts / Re: 1337 AI V0.8 Preview
March 17, 2010, 12:53:17 PM
good job
"I will continue working on the AI and post update when I return."
here you go
#8
SC2 Tools / Re: StarCraft II Launcher
March 16, 2010, 03:55:32 AM
i'm looking forward to the new release
team setting please~
#9
AI Scripts / Re: Advanced Melee AI 2(AMAI)
March 16, 2010, 03:54:25 AM
Quote from: Zalamander on March 16, 2010, 01:30:29 AM
You dont have to worry about AMAIs development its just that we dont have as goal to be a beta AI here but rather the best AI for the game when its released but will release some newere versions here after just solving a few small problems now. Today most likely.

woo~the new version released today?!
looking forward~
#11
SC2 Tools / Re: StarCraft II Launcher
March 09, 2010, 09:36:03 PM
Quote from: Zoxc on March 08, 2010, 06:47:38 PM
Version 2.2.3 uploaded. It updates the StarCrack AI to version 6.1.1. It also features a tiny plugin framework. Here is an example plugin. It adds four new natives to Galaxy.

       
  • native void StartCounter(); // Resets the counter
  • native fixed GetCounter(); // Gets the time in milliseconds since the reset
  • native string GetCounterString(); // Gets the time in milliseconds since the reset as a string
  • native string FixedToString(fixed f); // Converts a fixed point value to a string.
To use this plugin. Place the file in the Plugins directory.

what's this "ExtraNative" for?
I put it in the Plugins directory, enable it
what's the effect in the game?
can anyone show me please
#12
SC2 Tools / Re: StarCraft II Launcher
March 04, 2010, 09:57:14 PM
this is the best launcher i have ever used so far
#13
Trash Can / Re: Re: Starcraft II - Beta Launcher
March 04, 2010, 09:55:02 PM
where is 0.20 downlink?
#14
SC2 Tools / Re: StarCraft II Launcher
March 04, 2010, 06:32:48 AM
help !

when i start StarCraft II Launcher
I have this come up: "system error. code:5"

how to get over it ??
is there anyone with this problem yet

thx !
#15
SC2 Tools / Re: StarCraft II Launcher
March 03, 2010, 12:17:14 PM
Quote from: apriores on March 03, 2010, 08:50:27 AM
No, I think you can't load in Base.SC2Data format with this launcher, I tried and it'll not load it, only with TriggerLibs extracted from any Base.SC2Data with MPQ Editor: http://www.zezula.net/en/mpq/download.html

thank U verh~~~~much~

by the way , i'm looking forward to StarCraft II Launcher V3.0, this is a really nice one