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Messages - elisherer

Pages: 1 [2]
16
Starcraft II Beta / Re: Question about Programming
« on: February 25, 2010, 05:11:21 AM »
The interface and game mostly done with Flash which uses actionsript which is based on Java so this would be the language to go with...but when we decompile flash files it becomes Assembler files so it would be wise to know ASM as well...

17
Starcraft II Beta / Re: Hidden Code - Easter Eggs
« on: February 24, 2010, 11:10:16 AM »
from looking into sc.exe
Code: [Select]
BattlenetAPI_GetChannels    ChatBar/RecipientTooltip    ChatEditBox RecipientLabel  RecipientImage  @@UI/ChatRecipientBattleNet @@UI/ChatRecipientIndividual    @@UI/ChatRecipientAllies    @@UI/ChatRecipientAll   @UI/SlashCommandParty   @UI/SlashCommandTell    @UI/SlashCommandWhisper @UI/SlashCommandReply   @UI/SlashCommandDance   @UI/SlashCommandCheer



/party
/Tell
/Whisper
/Reply
/Dance
/Cheer


i guess that's all...


/dance and /cheer can be seen on youtube videos...
Starcraft 2 Beta - Marines and Marauders Dancing and Cheering

18
General / Re: a new logo for our community
« on: February 24, 2010, 10:38:19 AM »
Made one bigger:


943x451
click on the picture to see it full size

19
aimaimaim: what kind of error your getting? TEMP->cache file missing...
mithhunter55: have you copied the authrization bypass to the battle.net folder
you can dl it from my signature...

20
What's changed? the beta is the same

21

i made a rar package with all that i collected


hope it works:
http://www.mediafire.com/?4mqg2tyymcx

22
General / a new logo for our community
« on: February 24, 2010, 03:59:47 AM »
I designed a logo for our community based on Blizzard's logo...


http://www.imagebam.com/image/37a73069427237



23
Starcraft II Beta / Re: Flasm works...
« on: February 23, 2010, 03:14:35 PM »
got it back in ver 0.21

24
Starcraft II Beta / Re: Flasm works...
« on: February 22, 2010, 01:36:40 PM »
updated ver 0.2

25
Starcraft II Beta / Re: Flasm works...
« on: February 22, 2010, 11:32:54 AM »

No, I edited the fsm file (spotted the change i wanted to make in the actionscript and made it on the fsm).
not really hard to do.
I've deleted the line:
Code: [Select]
this.m_coopButton.disabled = true;
from PlayGamePage

26
Starcraft II Beta / Flasm works...
« on: February 22, 2010, 11:11:23 AM »
I've managed to edit the Battle.net gfx file using flasm
and enabled the "Play Coop vs AI"


** YOU STILL CAN'T PLAY **


Because the option isn't really in the game. But it's a start for us to implement code that wasn't in there to begin with!
(maybe brute force it to select a specific map and start a game, cause the code of starting a game is in the AS)


Features:
 * Bypasses the login screen straight to the welcome screen.
 * The "Play Co-op vs AI" works (gets you to a difficulty selcetion screen).

* ver 0.21
 fix: get the "play co-op vs ai" button back...
http://rapidshare.com/files/354347783/battlenetgfx_021.zip
Mirror:

http://www.mediafire.com/download.php?tgetxmz2zgz

* ver 0.2
 add: jump straight to the game...no login
http://rapidshare.com/files/354332651/battlenetgfx_02.zip

* here is the changed gfx file:
add: "play co-op vs ai" button works
http://rapidshare.com/files/354279079/Battlenetgfx_01.zip


Let me know what you think...

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