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Messages - eaon21

#1
General Discussion / anyone who has a spare key
April 25, 2010, 02:51:23 AM
hi ..i do not play sc2 but my lil brother does.. it is his birthday on   wednesday and i want to give him a key but i have no money to buy it   cause im saving it for my college, so can anybody give me a key if they   have a spare one??   please... :) here's my email   ad :
   
    eaon21@yahoo.com
    please send it here... thank you..
#2
General Discussion / Re: YEAH!
April 25, 2010, 02:50:07 AM
hi ..i do not play sc2 but my lil brother does.. it is his birthday on   wednesday and i want to give him a key but i have no money to buy it cause im saving it for my college, so can anybody give me a key if they have a spare one??   please... :) here's my email   ad :
 
  eaon21@yahoo.com
  please send it here... thank you..
#3
General Discussion / Re: REALLY want a key?
April 25, 2010, 02:46:48 AM
hi ..i do not play sc2 but my lil brother does.. it is his birthday on   wednesday and i want to give him a key but i have no money to buy it   cause im saving it for my college, so can anybody give me a key if they   have a spare one??   please... :) here's my email   ad :
   
    eaon21@yahoo.com
    please send it here... thank you..
#4
..just a little curious..what programming language is that and what program are u using to open that kind of data?
#5
me too but i managed to download patch 9...u cud look for mirrors?
#6
Not enough Pylons / patch 9 problem!!!!!!!!!!!!
April 23, 2010, 09:55:10 PM
i always get this error when patching is almost done:


The patch "base\Mods\Liberty.SC2Mod\Base.SC2Data\TriggerLibs\MeleeAI.galaxy" could not be applied. (Invalid source file size: expected 49197, actual 54865.) If this problem persists, you may be able to solve it by uninstalling and then reinstalling the game. If you are unable to correct this problem, please contact Blizzard Technical Support. (BNUpdate::PTCApply)
:bangshead: :bangshead: :bangshead: :bangshead: :bangshead: :bangshead: :bangshead: :bangshead:

what should i do???
#7
this is my favorite launcher, why is it in the trash????
#8
Not enough Pylons / my sc2 is weird...
March 30, 2010, 09:29:38 PM
ok, yesterday i patched my sc2 with the latest patch and downloaded  the a1 v7. i use starcraft2 beta launcher... what i did:
1. i copied the basesc2.data from the ai v7 folder to the libertysc2.mod folder of the sc2 directory.. and i copied it also to a folder i created (named ai v7) inside the folder AI of the SC2 BETA LAUNCHER..
2. i copied the aidifficultygalaxy to the directory of sc2
3. i played the game but...

while it is loading,normally i can see the progress bar and a planet, lol...but now the screen goes off and on..u know it kinda blink for several minutes but stop doing that when the game starts... once..my sc2 crashed and it said SC2 experienced an opengl/d3d error... how can i fix that?? :'(
#9
 :-[ can someone help me
#10
 :'( hoow can i fix this :
Starcraft II has encountered an unexpected D3D/OpenGL error
i patched sc2 with the patch 6 and used ai v7..now sc2 says this error...using windows 7 here...
#11
General Discussion / ok plzzz...major help is needed
March 28, 2010, 11:07:13 PM
 :'( ok... i patched my sc2 with patch 6 and then i downloaded and used ai v 7.0..
when i started sc2, while it is loading, the screen blinks, from nothing and then you can see the progress bar again and it continues until the bar reaches near the end.. and then the game loaded...seems normal at first but it hangs the computer after some time....u can hear the music bg but it stop playing, cannot open task manager and then it crashes the computer...
i use the SCII Beta launcher...windows 7....
plz help me


+++++++++
================================================================================
StarCraft II Beta (B14593B)
Time:       2010-03-29 12:10:41.575
Exe:        C:\Program Files\StarCraft II Beta\Versions\Base14593\SC2.exe
Parameters:
Exe Built:  1601-01-01 08:00:00.000
User:       Roger
Computer:   ROGER-PC
Version:    0.8.0.14593
Branch:     branches/PublicBeta
Revision:   75616
Locale:     enUS
================================================================================

e_gfxGraphicsAPIError
Error code: E_INVALIDARG (80070057)
"Starcraft II has encountered an unexpected D3D/OpenGL error. If the problem persists, for more information consult our support website at http://starcraft2.com/support."

--------------------------------------------------------------------------------

----------------------------------------
  Manual Stack Trace (ID:1116 Stack:0x049A0000 + 8,388,608 "Main Thread")
----------------------------------------

DBG-ADDR<00CC09D9>("SC2.exe")
DBG-ADDR<00CC0A6A>("SC2.exe")
DBG-ADDR<00B38FA9>("SC2.exe")
DBG-ADDR<00B39939>("SC2.exe")
DBG-ADDR<00B3B363>("SC2.exe")
DBG-ADDR<00805DBB>("SC2.exe")
DBG-ADDR<00C704C5>("SC2.exe")
DBG-ADDR<008091D9>("SC2.exe")
DBG-ADDR<00CD4EAD>("SC2.exe")
DBG-ADDR<00A790F6>("SC2.exe")
DBG-ADDR<00A78E0D>("SC2.exe")
DBG-ADDR<00806377>("SC2.exe")
DBG-ADDR<00806CF5>("SC2.exe")
DBG-ADDR<00806E55>("SC2.exe")


----------------------------------------
  Code
----------------------------------------

00CC09D9: 8B 8D DC FE  FF FF 83 E1  06 80 F9 06  75 0B 8B 8D  ............u...

----------------------------------------
  Stack
----------------------------------------

Stack: 4096 bytes starting at 0519F108

* = addr                            **                                *
0519F100: 30 F2 19 05  D9 09 CC 00  24 00 00 00  03 08 00 00  0.......$.......
0519F110: 45 72 72 6F  72 20 63 6F  64 65 3A 20  45 5F 49 4E  Error code: E_IN
0519F120: 56 41 4C 49  44 41 52 47  20 28 38 30  30 37 30 30  VALIDARG (800700
0519F130: 35 37 29 20  00 C2 B2 05  00 00 00 00  28 F1 19 05  57) ........(...
0519F140: 2C F1 19 05  00 E8 DF 06  A4 FF 19 05  00 E8 DF 06  ,...............
0519F150: 00 00 00 00  00 00 00 00  00 00 23 04  20 A7 9A 05  ..........#. ...
0519F160: A4 9C 03 6E  00 00 00 00  30 00 EF 01  7A 05 00 00  ...n....0...z...
0519F170: 40 00 79 07  00 00 00 00  00 00 23 04  48 33 D2 09  @.y.......#.H3..
0519F180: 01 00 00 00  18 A7 9A 05  0F 00 DA 00  19 02 00 00  ................

Logon toon: (0)

Data Locale:enUS        
Sources:    Depth       Data        Full        Name        
            1           00000000    00000000    Mods\Liberty.SC2Mod
            0           08152B70    16446925    Mods/Core.SC2Mod

Memory Usage                       Startup               Error             Current

    CRT malloc
        Bytes                            0                   0                   0
        Peak                             0                   0                   0

    MemAlloc
        Allocated                        0                   0               8,192
        Overhead                         0                   0                   0
        Header+Footer                    0                   0                   0
        # Blocks                         0                   0                   0
        Committed                        0                   0                   0
        Reserved                         0                   0                   0

    Thread Stacks
        Comitted                   557,056           5,124,096           5,124,096
        Reserved                 8,290,304          25,284,608          25,284,608

    Loaded Modules
        Comitted + Reserved     99,446,784         127,000,091         128,159,259

    Sound
        Allocated                        0           4,815,612           4,815,612

    Resource Estimation
        invalid                          0                   0                   0
        texture                          0           6,432,132           6,432,132
        shader pair                      0               1,892               1,892
        specialized shader               0               2,304               2,304
        model                            0                   0                   0
        sound                            0                   0                   0
        movie                            0                   0                   0
        Total                            0           6,436,328           6,436,328

    Process Memory
        Pagefile Usage          40,837,120         226,623,488         232,706,048
        Pagefile Usage Peak     40,902,656         235,728,896         235,728,896

        Working Set             17,428,480         162,840,576         167,858,176
        Working Set Peak        17,502,208         169,213,952         169,213,952
        Working Set Min            204,800             204,800             204,800
        Working Set Max          1,413,120           1,413,120           1,413,120

        Paged Pool                 243,012             308,404             310,668
        Paged Pool Peak            243,052             414,012             414,012

        Nonpaged Pool                9,276              91,884              92,424
        Nonpaged Pool Peak           9,396              92,304              92,484

    XP Paged Pool
        Used                   160,993,280         161,165,312         161,157,120
        Free                 1,340,522,496       1,340,329,984       1,340,338,176

    VirtualQuery Pages
        Committed              112,889,856         309,800,960         316,907,520
        Reserved                26,398,720          53,870,592          54,104,064
        Free                 2,008,129,536       1,783,746,560       1,776,406,528

        Max Contigous Free     981,618,688         958,464,000         958,464,000

        Committed-Private        5,107,712         172,142,592         178,089,984
        Committed-Mapped         8,331,264          10,653,696          10,653,696
        Committed-Image         99,450,880         127,004,672         128,163,840

        Reserved-Private        12,423,168          39,895,040          40,128,512
        Reserved-Mapped         13,975,552          13,975,552          13,975,552
        Reserved-Image                   0                   0                   0

    Main Stack Size
        Peak                       532,480             532,480             532,480
        Limit                    8,388,608           8,388,608           8,388,608

    System Memory
        Physical Mem Used      859,209,728       1,011,646,464       1,012,264,960
        Physical Mem Free    1,285,906,432       1,133,469,696       1,132,851,200
        Physical Mem Total   2,145,116,160       2,145,116,160       2,145,116,160

        Page File Used       1,174,761,472       1,447,440,384       1,450,106,880
        Page File Free       3,115,470,848       2,842,791,936       2,840,125,440
        Page File Limit      4,290,232,320       4,290,232,320       4,290,232,320

        Process VM Used        139,206,656         363,495,424         370,835,456
        Process VM Free      2,008,145,920       1,783,857,152       1,776,517,120
        Process VM Limit     2,147,352,576       2,147,352,576       2,147,352,576

Video card
    Vendor ID:      4318
    Device ID:      1057
    Device:         NVIDIA GeForce 8500 GT
    Driver Version: 8.17.11.9713
    Video memory:   523,829,248
    AGP memory:     804,122,624
    Vertex Shader:  vs_3_0
    Pixel Shader:   ps_3_0

===============================================================================

======================================================================
Hardware/Driver Information:
Processor:              0x0
Page Size:              4096
Min App Address:        0x10000
Max App Address:        0x7ffeffff
Processor Mask:         0x3
Number of Processors:   2
Processor Type:         586
Allocation Granularity: 65536
Processor Level:        6
Processor Revision:     3853
Os Version:             6.1
Os Service Pack:        0.0
Os Bit Size:            32

Percent memory used:    40
Total physical memory:  2145116160
Free Memory:            1280483328
Page file:              4290232320
Total virtual memory:   2147352576
#12
hmmm..i was out of town for about 2 weeks (i missed SC2)..and i found out that the patch is already version 5, when i opened sc2, patch 5 is downloading...what about patch 4,3, and 2...should i look for them also and download it...i mean i want my sc2 to be updated with patches... will be my sc2 really updated even though i dont download patch 2 3 4... if i should download them, where can i find it..?
#13
Quote from: dodongbadong on March 13, 2010, 08:51:55 AM
Quote from: T1ND3R on March 13, 2010, 08:20:11 AM
Quote from: Kevkev88 on March 13, 2010, 07:39:09 AM
Looks like the Video proof will be released VERY soon. http://www.code-gen.net/sc2beta/


Can't wait! Only 4 or so hours away according to the post.

ow 4 hrs? hmmm when was the post started?
according to my calculation i think should be around 11am PHI time tomorrow (13 hrs more)

will lets see i can w8 for a while.. keep f5 on site http://www.code-gen.net/sc2beta/ then.. hehehe


pinoy ka pala pare...hahaha..
me too..i cant wait....just got home from school and i made that my homepage...hahaha
#14
Trash Can / Re: Re: Starcraft II - Beta Launcher
March 08, 2010, 06:11:53 AM
im sorry.. im not yet familiar with sc2 file system...(im still studying, study first b4 sc2)
tnx to mrn, now i can play...thank u very much :)
#15
Trash Can / Re: Re: Starcraft II - Beta Launcher
March 08, 2010, 05:33:50 AM
 ??? ok now... will somebody give a complete instruction on how to integrate this launcher... i prefer from the START..from installing SC2..because i have so many files in here and got always messed up by constant updates of AI...(speaking of AI, please include in the instructions on how to integrate AI's and lazylauncher and maps) thank u all very much.....plz help me.... i really wanted to play sc2 without having those problems like 2 nexus haha.... ;D ;D