September 24, 2021, 01:53:39 AM

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - Myst

Pages: 1 [2] 3 4 ... 23
Site News / Join us on Diablo III
« on: May 14, 2012, 12:44:32 PM »
Lets go D3 Mania! Join us and other players in channel "DarkBlizz" on diablo3 when you get it.  Find groups and enjoy playing and chatting along with the community while you enjoy the game.   
Edit: nevermind, looks as if private channels hasn't been enabled?

Testing / code highlight test
« on: May 10, 2012, 01:32:41 PM »

Code: (java) [Select]
import java.util.Scanner;
public class Rotator {

* Function that returns an array
* @param int[] args - The array to be rotated
* @param int rotation - number of rotations
* @return array
* */
public static int[] rotate(int args[], int rotation){

int last;
for(int i = 0; i < rotation; i++){
last = args[args.length - 1];
for(int j = args.length-2; j >= 0; j--){
args[j+1] = args[j];
args[0] = last;
return args;

* Demonstration for the program
* */
public static void main(String[]args){

Scanner input = new Scanner(;
System.out.print("Enter Rotations: ");

int rotations = input.nextInt();   //get user input for number of rotations
int[]nums = {1,2,3,4,5,6,7,8,9,0};

for(int i : rotate(nums, rotations)){ //Display results after rotation

Code: (vb) [Select]
Public Function ClearedMapData(MapData As String) As String 'Remove < 0x20 chars from sc/bw mapdata

Dim M As Long
M = 1

Do Until M >= Len(MapData)
If buf2.GetBYTE(Mid$(MapData, M, 1)) < 20 Then

MapData = Replace(MapData, Mid$(MapData, M, 1), "")
End If

M = M + 1


ClearedMapData = Trim(MapData)

 End Function

Code: (cpp) [Select]
void CryptoSha256::Update(LPVOID lpData, DWORD dwLen){

DWORD i, j, p;
PBYTE pbData = (PBYTE)lpData;

j = (m_Context->count[0] >> 3) & 0x3F;

if ((m_Context->count[0] += dwLen << 3) < (dwLen << 3)){

m_Context->count[1] += (dwLen >> 29);

p = 0x40 - j;

if (dwLen >= p) {
memcpy(&m_Context->buffer[j], pbData, p);

Transform(m_Context->state, m_Context->buffer);

for (i = p; i + 0x40 <= dwLen; i += 0x40) {
Transform(m_Context->state, &pbData[i]);

j = 0;

i = 0;

memcpy(&m_Context->buffer[j], &pbData[i], dwLen - i);

General Discussion / Diablo 3 CE Unboxing
« on: May 08, 2012, 01:02:31 PM »
Looks pretty legit, skull statue looks smaller than I expected though

Diablo 3 CE Unboxing

Testing / test spoiler tag
« on: May 08, 2012, 01:14:58 AM »

[spoiler]DRAGONS DRAGONS DRAGONS[/spoiler]

General Discussion / Thoughts on D3 open beta
« on: April 23, 2012, 01:43:10 PM »
So open beta weekend just ended and I managed to finally have free time Sunday night and play for a bit. 
It was pretty cool, music was great also.  Although the Acts went by pretty fast in my opinion in public games. 
You end up wandering around and all of a sudden the rest of the players complete all the objs, well I guess thats the point of group games anyways, but it still went fast none the less, even when i was actively participating.
I then wandered off too far and ended up in an area where there were a shit load of bad guys that wouldn't stop following you, which i then got cornered on the map and died  :(
I was never a Diablo fan to begin with anyways, I played D1 when it came out and never got hooked and since then didn't rly care for diablo, but D3 I can see myself playing more. 

I also noticed public channels have no flood system yet, since there was some noob who kept spamming some of the channels which was pretty annoying and there is no /ignore cmd yet that ive seen.
They'll probably add all that stuff in later. 

Overall, okay game experience....what did you guys think?

Tools / D3Advanced
« on: March 27, 2012, 01:07:32 PM »
Your personal helper when developing for Diablo 3. d3.advanced has been created in order to lower the barrier of entry for Diablo 3 hack and other application developers.


.NET 4.0
Microsoft Visual C++ 2010 Redistributable Package (x86)

Download Here

Quick guide on how you use it:

1. Start Loader
- first time you start it, point it to Diablo III.exe
2. Create a new Profile in the Profile Tab
3. Switch to Process Tab
4. Click on the checkbox running to start an instance
5. Play!

Code: [Select]
Features: -
- Maphack
* Reveals units on the minimap (regular mobs in red, champs/bosses/rares in blue)
* Displays arrowes to level exits
* Minimap Markers are always revealed!
* The correct defiled crypt is colored in a green!

- Instantly exit games
- Instantly craft
- Displays a timer in the left bottom when ingame
- Displays clock in the left bottom when hanging out in the lobby
- Allowes .NET assemblys to be loaded (create bots)


F9 - This was added for testing purposes. It allowes you to port your toon to the xyz position where your mouse cursor is currently pointing at. However, this only has a clientside affect and will not allow you to get past boundaries.
F12 - Toggles the console. Only use this if you absolutely have to! Once ~20 lines have been printed into the console it will result in a crash.


All commands are prefixed with a dot '.' and can be used in the lobby aswell as in game.
<> signs work as placeholders.

Syntax: .dotnet <appdomain> <assembly>
Syntax: .dotnet -unload <appdomain>
Syntax: .dotnet -unload
The dotnet command allowes you to load assemblys into specified appdomains. You can unload all domains at once by writing .dotnet -unload or unload specific domains by writing .dotnet -unload <appdomain>.

Displays the currently levelarea of your hero. Used to quickly figure out the currently SNOLevelArea.

All .NET assemblies go into the subfolder Assemblies.

Download Here

API Documention:
For help/support visit here or IRC Server: - Channel: #d3advanced

General Discussion / D3 Retail Client download
« on: March 16, 2012, 03:56:43 PM »
As most probably know already, you can download the D3 client.
So far I've just seen the Italian client:
I've heard from one person that some have used the sc2 authkey ( to install the D3 client, although the D3 authkey ( is still empty.  So I'm not 100% sure on how that is working.

If anyone has any other info or links to different clients or any other insight, feel free to post.

General Discussion / D3 Release set for May 15th, 2012
« on: March 15, 2012, 03:58:47 PM »
Blizzard has set the release date for Diablo 3 and you can now pre-purchase your copy.  As noted before though, PvP will not be there on initial launch, but will later be patched in.

General / DIABLO 5 RELEASED!!!!
« on: March 14, 2012, 12:27:48 PM »
lulz  :D

General Discussion / No PvP on initial D3 launch
« on: March 09, 2012, 07:47:24 PM »
Apparently they don't like where PvP is at and are not going to include it when they launch D3 to the public.  They will later add it through a patch.

Site News / Mooege - Top 10, 2011 Open Source Project
« on: January 23, 2012, 06:05:49 PM »
Congrats to all the developers contributing to D3 Emulator project, known as Mooege.  It has come so far since we started the movement here.   Congrats once again and cheers to more milestones.

Site News / News
« on: January 18, 2012, 07:21:53 PM »
Check out the forum for various bots, gaming sections, discussions and more. 
Also available are loads of info on Mooege, the D3 Emulator, as well as Starfriend, the SC2 LAN software. 
Feel free to post and thank you for visiting.

Site News / SOPA Downtime
« on: January 17, 2012, 08:28:10 PM »
DarkBlizz is going down at Midnight (US-EST) in protest of SOPA and PIPA.  Join us by blacking out your site with or contact your senators and urge them to block this bill. 

Fun Forum / WWII - A History | via facebook
« on: December 21, 2011, 12:56:50 PM »

The Workshop / Blogs
« on: December 17, 2011, 06:21:05 PM »
Users can now have their own Blogs.  Click on "Blogs" in the menu to see all the blogs being posted. 
My Blog:

Pages: 1 [2] 3 4 ... 23
SimplePortal 2.3.5 © 2008-2012, SimplePortal