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31
Site News / Join us on Diablo III
« on: May 14, 2012, 12:44:32 PM »
Lets go D3 Mania! Join us and other players in channel "DarkBlizz" on diablo3 when you get it.  Find groups and enjoy playing and chatting along with the community while you enjoy the game.   
Edit: nevermind, looks as if private channels hasn't been enabled?

32
Support / Re: Received 0x19
« on: May 10, 2012, 10:55:02 PM »
Wondering if this is an error and why I'm getting it.

Thanks.

Also the bot says "tested 10,000"
does that mean its checked 10,000 times on the names?

No 0x19 isn't an error, its the bot checking to see if your account list is full by requesting to see how many characters are on your account. It does this because the bot then switches to a new name when the old name is full. 
And the counter means how many times the bot has attempted to make a character.  So in your case, since you started the bot, it has attempted 10,000.

33
Testing / code highlight test
« on: May 10, 2012, 01:32:41 PM »
testtest

Code: (java) [Select]
import java.util.Scanner;
public class Rotator {

/**
* Function that returns an array
* @param int[] args - The array to be rotated
* @param int rotation - number of rotations
* @return array
* */
public static int[] rotate(int args[], int rotation){

int last;
for(int i = 0; i < rotation; i++){
last = args[args.length - 1];
for(int j = args.length-2; j >= 0; j--){
args[j+1] = args[j];
}
args[0] = last;
}
return args;
}

/**
* Demonstration for the program
*
* */
public static void main(String[]args){

Scanner input = new Scanner(System.in);
System.out.print("Enter Rotations: ");

int rotations = input.nextInt();   //get user input for number of rotations
int[]nums = {1,2,3,4,5,6,7,8,9,0};

for(int i : rotate(nums, rotations)){ //Display results after rotation
System.out.println(i);
}
}
}


Code: (vb) [Select]
Public Function ClearedMapData(MapData As String) As String 'Remove < 0x20 chars from sc/bw mapdata

Dim M As Long
M = 1

Do Until M >= Len(MapData)
 
 
If buf2.GetBYTE(Mid$(MapData, M, 1)) < 20 Then

MapData = Replace(MapData, Mid$(MapData, M, 1), "")
End If

M = M + 1


DoEvents
Loop

ClearedMapData = Trim(MapData)

 End Function

Code: (cpp) [Select]
void CryptoSha256::Update(LPVOID lpData, DWORD dwLen){

DWORD i, j, p;
PBYTE pbData = (PBYTE)lpData;

j = (m_Context->count[0] >> 3) & 0x3F;

if ((m_Context->count[0] += dwLen << 3) < (dwLen << 3)){
m_Context->count[1]++;
}

m_Context->count[1] += (dwLen >> 29);

p = 0x40 - j;

if (dwLen >= p) {
memcpy(&m_Context->buffer[j], pbData, p);

Transform(m_Context->state, m_Context->buffer);

for (i = p; i + 0x40 <= dwLen; i += 0x40) {
Transform(m_Context->state, &pbData[i]);
}

j = 0;

}else{
i = 0;
}

memcpy(&m_Context->buffer[j], &pbData[i], dwLen - i);
}

34
General Discussion / Diablo 3 CE Unboxing
« on: May 08, 2012, 01:02:31 PM »
Looks pretty legit, skull statue looks smaller than I expected though

Diablo 3 CE Unboxing

35
Testing / test spoiler tag
« on: May 08, 2012, 01:14:58 AM »
test test test, DID YOU SEE THAT END OF GAME OF THRONES OMGGOMGOMGOMG

[spoiler]DRAGONS DRAGONS DRAGONS[/spoiler]

36
Introductions / Re: just stopped by.
« on: May 06, 2012, 09:51:24 PM »
welcome to darkblizz, enjoy your stay

37
General Discussion / Thoughts on D3 open beta
« on: April 23, 2012, 01:43:10 PM »
So open beta weekend just ended and I managed to finally have free time Sunday night and play for a bit. 
It was pretty cool, music was great also.  Although the Acts went by pretty fast in my opinion in public games. 
You end up wandering around and all of a sudden the rest of the players complete all the objs, well I guess thats the point of group games anyways, but it still went fast none the less, even when i was actively participating.
I then wandered off too far and ended up in an area where there were a shit load of bad guys that wouldn't stop following you, which i then got cornered on the map and died  :(
I was never a Diablo fan to begin with anyways, I played D1 when it came out and never got hooked and since then didn't rly care for diablo, but D3 I can see myself playing more. 

I also noticed public channels have no flood system yet, since there was some noob who kept spamming some of the channels which was pretty annoying and there is no /ignore cmd yet that ive seen.
They'll probably add all that stuff in later. 

Overall, okay game experience....what did you guys think?

39
Support / Re: How do you run multiples RoDs?
« on: April 08, 2012, 08:41:59 PM »
ic, well unfornantly I got a new computer and don't have visual basic installed so can't really fix the problem so what you could do is try this.
Create 5 folders of RoDv2, each with all the files. 
From there, try what you were doing again.

40
General Discussion / Re: Tournament
« on: April 08, 2012, 01:43:05 PM »
sure lets start something up and once we have everything organized we launch the signup sheet to see how many players there will be and base the tourny off that number.  Lets talk about this on IRC.

41
Support / Re: How do you run multiples RoDs?
« on: April 08, 2012, 01:41:25 PM »
Just launch each exe by itself and you can use 1 set of keys, just wait until each bot connects until you launch another exe so it doesn't pick up a used key when it logs on BNCS.  Also what does it say when it crashes.

42
Pardon me, but do you have? / Re: SC2
« on: April 04, 2012, 12:23:47 AM »
You could just download the client from blizzard, although I forgot what the links were too it.  Or you can just torrent it. 
Could also check these out, don't know how old they are though
http://darkblizz.org/Forum2/sc2-tools/sc2-map-editor-crack/
http://sc2.nibbits.com/assets/starcrack-allin1/
http://www.battle4sc2.com/

Also the crack doesn't allow you to play multiplayer online on blizzard servers, you would still need a cdkey for that. 

43
Tools / D3Advanced
« on: March 27, 2012, 01:07:32 PM »
Your personal helper when developing for Diablo 3. d3.advanced has been created in order to lower the barrier of entry for Diablo 3 hack and other application developers.

Website: http://d3advanced.com/

Requirements:
.NET 4.0
Microsoft Visual C++ 2010 Redistributable Package (x86)

Download Here

Quote
Quick guide on how you use it:

1. Start Loader
- first time you start it, point it to Diablo III.exe
2. Create a new Profile in the Profile Tab
3. Switch to Process Tab
4. Click on the checkbox running to start an instance
5. Play!


Code: [Select]
Features: -
- Maphack
* Reveals units on the minimap (regular mobs in red, champs/bosses/rares in blue)
* Displays arrowes to level exits
* Minimap Markers are always revealed!
* The correct defiled crypt is colored in a green!

- Instantly exit games
- Instantly craft
- Displays a timer in the left bottom when ingame
- Displays clock in the left bottom when hanging out in the lobby
- Allowes .NET assemblys to be loaded (create bots)

-----------------------------------------------------------

Hotkeys:-
F9 - This was added for testing purposes. It allowes you to port your toon to the xyz position where your mouse cursor is currently pointing at. However, this only has a clientside affect and will not allow you to get past boundaries.
F12 - Toggles the console. Only use this if you absolutely have to! Once ~20 lines have been printed into the console it will result in a crash.

-----------------------------------------------------------

Commandline:-
All commands are prefixed with a dot '.' and can be used in the lobby aswell as in game.
<> signs work as placeholders.

.dotnet:-
Syntax: .dotnet <appdomain> <assembly>
Syntax: .dotnet -unload <appdomain>
Syntax: .dotnet -unload
The dotnet command allowes you to load assemblys into specified appdomains. You can unload all domains at once by writing .dotnet -unload or unload specific domains by writing .dotnet -unload <appdomain>.

.levelarea:-
Displays the currently levelarea of your hero. Used to quickly figure out the currently SNOLevelArea.
-----------------------------------------------------------

All .NET assemblies go into the subfolder Assemblies.


Download Here

API Documention:  http://d3advanced.com/help/
For help/support visit here or IRC Server: irc.synirc.net - Channel: #d3advanced

44
Help Section / Re: Diablo III Demo
« on: March 18, 2012, 12:45:14 PM »
Well you need a beta key in order to play the D3 beta.  However, you could always try out Mooege, the d3 emulator, if you want to mess around in D3 for a bit.   It may not be fully completed, but if you don't have a beta key and want to play around a bit, its your best option, other than someone giving you their beta key. 
Check out mooege.org or check the mooege section on this site.

45
General Discussion / D3 Retail Client download
« on: March 16, 2012, 03:56:43 PM »
As most probably know already, you can download the D3 client.
So far I've just seen the Italian client:
http://eu.media.battle.net.edgesuite.net/downloads/d3-installers/589acdb4-c660-318a-b993-01528fad7da6/Diablo-III-8370-itIT-Installer-downloader.exe
I've heard from one person that some have used the sc2 authkey ( http://us.battle.net/static/mediakey/sc2-authenticationcode-enUS.txt) to install the D3 client, although the D3 authkey (http://us.battle.net/static/mediakey/d3-authenticationcode-enUS.txt) is still empty.  So I'm not 100% sure on how that is working.

If anyone has any other info or links to different clients or any other insight, feel free to post.
 8)

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