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Messages - killabyte

#1
oh i'm not saying that it isn't a viable strategy, just don't like doing it.
#2
that's what i learned last night but i dont' really like to play that way.  i like to build nukes and sneak in the back and nuke all the scv's.  plant some siege tanks somewhere that its hard for him to get to.  that kind of stuff   :D


problem is the AI is all business.  i counted close to 40 scv's in his original base.  i was working just as hard as he was to build and expand and keep an offensive going yet he had so much more stuff than i did.


i just got to figure out how to counter that intial protoss attack on that map and then i can work on some strategies.  seems like 3 marines get easily raped by 1 zealot and i hate walling in.  just seems like it defeats the purpose or something, i dunno.
#3
Quote from: Skygrinder on March 09, 2010, 07:50:39 AM
Quote from: Bobosmrade on March 09, 2010, 04:09:49 AM
Real pain in the ass is cheated version, i cant beat him, he attacks me all time! And spread with new bases so fast.

Yea, the best way to beat the hard AI is to harass him alot. If you turtle in your base/natural you will definitely lose.


that's for sure.  i can play lost temple and defend my base while building up an army to attack and win every time.  but if i play a 1v1 on blistering sands the only blistering that happens is my ass when the AI is done with me. 


i learned last night that you have to constantly build build build and build some more and keep the pressure on him or he will eventually wear out your defenses.  i was spending so much time rebuilding my defense that i wasn't able to expand properly and get on the offensive.  he would just break me down each time.  that was my first game that i won on blistering sands and it was TvT.  i seemed to get easily raped by protoss on that map.  hoping to figure that one out next time it happens.
#4
i finally got beat.  in past games of 3 on 1 i usually see one AI get wiped out within the first 10 mins or so.  this time though they were all 3 still around.  i kept foolishly messing wtih a protoss base and anyway, long story short, i got my ass whooped from messing around.  i had lvl 3 upgrades on all my infantry too.


much tougher than the last game i played.


@Valen i would think with the various early,mid, and late game strategies this AI uses that you won't be able to say if they will rush you or not.  if i've understood what i've read correctly it will be a matter of chance.
#5
Quote from: ashdlgsagld on March 06, 2010, 01:44:31 PM
Also guys, check to see if you're playing at "Faster" speed.  It's a lot easier on "Normal" which I did not realize I was playing on :P 

Still haven't lost to 6 though  :-[


that's a good point dude.  i thought about the game speed last weekend when i first tried out an AI and figured nah i better get the hang of it first since i haven't played any SC in years.  now that someone mentioned it and reminded me i'm gonna try it in a little while.  be sure to try different maps too guys.


  for anyone that doesn't know just use your keypad + and - to increase and decrease speed.
#6
yea turd don't get upset with those of us that are actually trying to give constructive criticism vs those that just want to bitch for the sake of bitching.  if you are walling against the AI and complaining then it's no wonder you're not being challenged.  i think some of them are expecting the old days of setting the AI to insane and walling up on big game hunters with a 7 on 1 and expecting a good fight and waste of 30 mins to an hour's time and you're just not going to get that out of this right now.


you did make such improvements in the last week that i think everyone just expected a lot more.  i'm guilty of that myself.  when i say expected i mean as in was looking forward to more not as in felt "entitled" to more so don't take that the wrong way.  i also think that if each race has 27 possible strategies that everyone should play at least 10 games before offering any kind of criticism.  or i could be stupid and have completely misunderstood what was said.


i still think a big advance would be getting the AI's to work together so that it isn't FFA.  i honestly think that would be a big boost to how much of a challenge it is.  maybe i'm asking for something stupid, i dunno.  might be done in the map for all i know or it might not even have been coded in by blizzard yet.
#7
well remember what he said about it - it will use different strategies each time (early, mid, late game stuff, etc).  just because the last game you played was easy doesn't mean they all will.  give it a few more tries before you smash it. 
#8
np buddy.  thats what happens when we ASSume stuff.  i ASSumed you were just stupid so again, my apologies guy.


have fun with it
#9
and while you're in there go into "mods" and then "liberty.sc2mod" and delete base.sc2data and extract the file you downloaded again.  but if you have a trig folder in the sc2 beta dir that's why it wasn't loading for you.


sorry for crawling your ass.  people normally tend to ask stupid shit like that just because they are lazy.
#10
ok then browse to your sc2 dir.  look inside starcraft ii beta and if you have a triggerlibs folder delete it.  probably your problem
#11
do you know how to open my computer, and then do you know how to double click your hard drive icon to see your files and folders?
#12
Quote from: DVader18 on March 06, 2010, 12:09:29 AM
Again, no idea how to apply AI but would really like to. Help?


i'd start by reading the damn text file inside the file you downloaded that says readme.




just did a 3 on 1, still pretty easy.  once the AI's work together it might be a challenge. 
#13
my bad, didn't mean to ask a question others might want to know.  instead let's carry on this useful information that this thread is full of.


ass
#14
off topic but does anyone know where in the mpq files from the installer one could find the original base.sc2data file?
#15
<cocks BB gun and gives parrot the evil eye>  >:(