Bnet Emulator team is getting very close...

Started by Organized_Chaos, March 30, 2010, 10:32:06 AM

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DrunkenPirate

Anybody know how to get in contact with code-gen? I was going to suggest to them that they make some sort of twitter or facebook (or anything like that) type of account where they can post up all their progress. In hopes that people stop swarming their website looking for updates
Pirate 4 Life

gyorokpeter

Quote from: DrunkenPirate on April 01, 2010, 11:37:41 PM
Anybody know how to get in contact with code-gen? I was going to suggest to them that they make some sort of twitter or facebook (or anything like that) type of account where they can post up all their progress. In hopes that people stop swarming their website looking for updates
They have already announced that they won't do that, they'd rather have the site go down due to bandwidth exceed every month.

Hero_Lief

Quote from: Ceron on April 01, 2010, 03:47:32 AM
the limit of 4 players... there should no reason to be a limit, as you can open more connection slots.



Currently, the official StarCraft II Beta only supports 4 players. They've only released 2v2 maps so far. Apparently, the engine they've given us can only handle 4 player connections (they have, quite obviously, the full engine under their layers of programming at Anaheim).
There are 6 player maps created by users here at DarkBlizz and on other sites, but who says they work with other humans? They're not even fully stable.

IIITheCoNkErIII

maybe on the final stages of the beta they release a patch so ppl can play bigger maps and see how the mathces works with 8 players

Gamewiz

It only supports 4 players CURRENTLY. When Blizzard releases more maps that are more than 4 players per map, it's an easy fix to implement more players. That Metalopolis maps here that are player-made 5 and 6 player maps are not supported.

monkit

Quote from: Hero_Lief on April 02, 2010, 08:38:45 AM
Quote from: Ceron on April 01, 2010, 03:47:32 AM
the limit of 4 players... there should no reason to be a limit, as you can open more connection slots.



Currently, the official StarCraft II Beta only supports 4 players. They've only released 2v2 maps so far. Apparently, the engine they've given us can only handle 4 player connections (they have, quite obviously, the full engine under their layers of programming at Anaheim).
There are 6 player maps created by users here at DarkBlizz and on other sites, but who says they work with other humans? They're not even fully stable.

I think its the almost full engine right now without some functions as testing is required. Beta would eventually add the function of more players being able to play together. Still keep in mind that the engine could already handle more than 4 players at the start but the function is just not added yet.

(Its like you make a big pot of pork soup that can serve 12 people, but you only serve 4 as there are too many sand particles at the btm of the pot and you don't want to spoil the taste for the rest of them)

The reason why the maps are now for 4 players are because with more players, they have to design them with the players in mind so that the map is balanced and not just throw in some crappy map n you will see people complaining that the map sucks.

So as Beta updates itself with more player capacity, bnet emulator would as well, just that changes to the emulator might be needed.


artanis

Codegen's status updates sound ridiculous.  The only one that has shown proven progress is the team over at #sc2c on rizon.  http://www.youtube.com/user/sc2dev#p/a/u/0/JGShFIMhr7c

Not playable yet, but you can login and get to the create game screen.

Solid_Snake

Artanis when did you watch the videos because blizz just took all of them down !

tous

Sir, you bumped a thread that was 170 days, 17 hours, 44 minutes and 26 seconds old when you posted in it. You did this to ask at what time the previous poster watched a video which they linked in a post that has a time stamp clearly visible at the top.

Well played sir.

berrykerry789

Carrier Has Arrived...